#!/usr/bin/env python3 # Uses the pillow Python Imaging Library: # https://github.com/python-pillow/Pillow # # ---------------------------------------------------------------------------- # "THE BEER-WARE LICENSE" (Revision 42): # wrote this file. As long as you retain this notice # you can do whatever you want with this stuff. If we meet some day, and you # think this stuff is worth it, you can buy me a beer in return. Thomas Buck # ---------------------------------------------------------------------------- from PIL import Image import time import os class ImageScreen: def __init__(self, g, p, t = 0.2, i = 1, to = 10.0, bg = None): self.gui = g self.time = t self.iterations = i self.timeout = to self.background = bg scriptDir = os.path.dirname(os.path.realpath(__file__)) self.path = os.path.join(scriptDir, "images", p) self.image = Image.open(self.path) # for some reason non-animated images don't even have this attribute if not hasattr(self.image, "is_animated"): self.image.is_animated = False self.image.n_frames = 1 # automatically crop and scale large images if not self.image.is_animated and ((self.image.width > self.gui.width) or (self.image.height > self.gui.height)): self.image = self.image.crop(self.image.getbbox()) self.image = self.image.resize((self.gui.width, self.gui.height), Image.Resampling.NEAREST) # new image object is also missing these self.image.is_animated = False self.image.n_frames = 1 print(p, self.image.width, self.image.height, self.image.is_animated, self.image.n_frames) self.xOff = int((self.gui.width - self.image.width) / 2) self.yOff = int((self.gui.height - self.image.height) / 2) self.restart() def restart(self): self.start = time.time() self.frame = time.time() self.count = 0 self.done = 0 self.image.seek(0) def finished(self): if self.done >= self.iterations: return True return (time.time() - self.start) >= self.timeout def draw(self): if self.image.is_animated: if (time.time() - self.frame) >= self.time: self.frame = time.time() self.count = (self.count + 1) % self.image.n_frames if self.count == 0: self.done += 1 self.image.seek(self.count) p = self.image.getpalette() for x in range(0, self.image.width): for y in range(0, self.image.height): v = self.image.getpixel((x, y)) if isinstance(v, int): c = None if self.background != None: if "transparency" in self.image.info: if v == self.image.info["transparency"]: c = self.background else: if v == self.image.info["background"]: c = self.background if c == None: c = (p[v * 3 + 0], p[v * 3 + 1], p[v * 3 + 2]) self.gui.set_pixel(x + self.xOff, y + self.yOff, c) else: self.gui.set_pixel(x + self.xOff, y + self.yOff, v) if __name__ == "__main__": import util t = util.getTarget() from manager import Manager m = Manager(t) scriptDir = os.path.dirname(os.path.realpath(__file__)) imageDir = os.path.join(scriptDir, "images") for f in os.listdir(os.fsencode(imageDir)): filename = os.fsdecode(f) m.add(ImageScreen(t, filename)) m.restart() t.debug_loop(m.draw)