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- #!/usr/bin/env python3
-
- # Uses the Python evdev wrapper:
- # https://github.com/gvalkov/python-evdev
- #
- # ----------------------------------------------------------------------------
- # "THE BEER-WARE LICENSE" (Revision 42):
- # <xythobuz@xythobuz.de> wrote this file. As long as you retain this notice
- # you can do whatever you want with this stuff. If we meet some day, and you
- # think this stuff is worth it, you can buy me a beer in return. Thomas Buck
- # ----------------------------------------------------------------------------
-
- from evdev import InputDevice, list_devices, ecodes, categorize
- from selectors import DefaultSelector, EVENT_READ
-
- class InputWrapper:
- def __init__(self):
- self.devices = []
- self.selector = DefaultSelector()
- self.keys = {
- "left": False,
- "right": False,
- "up": False,
- "down": False,
- "a": False,
- "b": False,
- "x": False,
- "y": False,
- "l": False,
- "r": False,
- "start": False,
- "select": False,
- }
-
- devices = [InputDevice(path) for path in list_devices()]
- for device in devices:
- c = device.capabilities(absinfo=False)
- keep = False
-
- # check for axis events
- if ecodes.EV_ABS in c:
- # check for gamepad
- if ecodes.ABS_X in c[ecodes.EV_ABS]:
- print("Gamepad detected: ", device.name)
- keep = True
-
- # check for key events
- if ecodes.EV_KEY in c:
- # check for arrow keys
- if ecodes.KEY_LEFT in c[ecodes.EV_KEY]:
- print("Keyboard detected:", device.name)
- keep = True
-
- if not keep:
- continue
-
- d = InputDevice(device.path)
- self.devices.append(d)
- self.selector.register(d, EVENT_READ)
-
- def get(self, verbose = False):
- for key, mask in self.selector.select(0):
- device = key.fileobj
- for event in device.read():
- if event.type == ecodes.EV_KEY:
- v = False
- if event.value != 0:
- v = True
-
- if (event.code == ecodes.KEY_LEFT) or (event.code == ecodes.BTN_WEST):
- self.keys["left"] = v
- elif (event.code == ecodes.KEY_RIGHT) or (event.code == ecodes.BTN_EAST):
- self.keys["right"] = v
- elif (event.code == ecodes.KEY_UP) or (event.code == ecodes.BTN_NORTH):
- self.keys["up"] = v
- elif (event.code == ecodes.KEY_DOWN) or (event.code == ecodes.BTN_SOUTH):
- self.keys["down"] = v
- elif (event.code == ecodes.KEY_SPACE) or (event.code == ecodes.BTN_A) or (event.code == ecodes.BTN_THUMB):
- self.keys["a"] = v
- elif (event.code == ecodes.KEY_LEFTCTRL) or (event.code == ecodes.BTN_B) or (event.code == ecodes.BTN_THUMB2):
- self.keys["b"] = v
- elif (event.code == ecodes.KEY_LEFTALT) or (event.code == ecodes.BTN_X) or (event.code == ecodes.BTN_JOYSTICK) or (event.code == ecodes.BTN_TRIGGER):
- self.keys["x"] = v
- elif (event.code == ecodes.KEY_ENTER) or (event.code == ecodes.BTN_Y) or (event.code == ecodes.BTN_TOP):
- self.keys["y"] = v
- elif event.code == ecodes.BTN_PINKIE:
- self.keys["r"] = v
- elif event.code == ecodes.BTN_TOP2:
- self.keys["l"] = v
- elif event.code == ecodes.BTN_BASE4:
- self.keys["start"] = v
- elif event.code == ecodes.BTN_BASE3:
- self.keys["select"] = v
- elif event.type == ecodes.EV_ABS:
- # TODO 8bit hardcoded
- if event.code == ecodes.ABS_X:
- if event.value > 200:
- self.keys["right"] = True
- self.keys["left"] = False
- elif event.value < 100:
- self.keys["right"] = False
- self.keys["left"] = True
- else:
- self.keys["right"] = False
- self.keys["left"] = False
- elif event.code == ecodes.ABS_Y:
- if event.value > 200:
- self.keys["down"] = True
- self.keys["up"] = False
- elif event.value < 100:
- self.keys["down"] = False
- self.keys["up"] = True
- else:
- self.keys["down"] = False
- self.keys["up"] = False
-
- if verbose:
- print(categorize(event), event)
-
- return self.keys
-
- if __name__ == "__main__":
- from pprint import pprint
- import sys
-
- if len(sys.argv) > 1:
- devices = [InputDevice(path) for path in list_devices()]
- for device in devices:
- print(device.path, device.name, device.phys)
- pprint(device.capabilities(verbose=True))
- print()
- else:
- i = InputWrapper()
- while True:
- i.get(True)
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