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- #!/usr/bin/env python3
-
- class SplashScreen:
- def __init__(self, g, width = 32, height = 32):
- self.gui = g
- self.width = width
- self.height = height
-
- def draw(self):
- self.gui.set_pixel( 0, 0, (255, 255, 255))
- self.gui.set_pixel( 0, self.height - 1, ( 0, 0, 255))
- self.gui.set_pixel(self.width - 1, 0, (255, 0, 0))
- self.gui.set_pixel(self.width - 1, self.height - 1, ( 0, 255, 0))
-
- for i in range(0, int(min(self.width, self.height) / 3)):
- self.gui.set_pixel((self.width / 2) - 1 + i, (self.height / 2) - 1 + i, (255, 255, 255))
- self.gui.set_pixel((self.width / 2) - 1 - i, (self.height / 2) - 1 - i, (255, 255, 255))
- self.gui.set_pixel((self.width / 2) - 1 + i, (self.height / 2) - 1 - i, (255, 255, 255))
- self.gui.set_pixel((self.width / 2) - 1 - i, (self.height / 2) - 1 + i, (255, 255, 255))
-
- def finished(self):
- return True
-
- def restart(self):
- pass
-
- if __name__ == "__main__":
- import platform
- t = None
- if platform.machine() == "armv7l":
- from pi import PiMatrix
- t = PiMatrix()
- else:
- from test import TestGUI
- t = TestGUI()
-
- s = SplashScreen(t)
- s.draw()
- t.debug_loop(s.draw)
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