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don't update screen 10x per second

Thomas Buck 1 year ago
parent
commit
0db558453e
1 changed files with 1 additions and 1 deletions
  1. 1
    1
      src/state_volcano_run.c

+ 1
- 1
src/state_volcano_run.c View File

@@ -106,7 +106,7 @@ static void draw(struct menu_state *menu) {
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                         (state.step.op == OP_WAIT_TIME) ? "wait" : "pump",
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                         state.step.val / 1000.0f);
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         pos += snprintf(menu->buff + pos, MENU_MAX_LEN - pos,
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-                        "%.1f -> %.1f -> %.1f",
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+                        "%.0f -> %.0f -> %.0f",
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                         state.start_val / 1000.0f,
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                         state.curr_val / 1000.0f,
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                         state.step.val / 1000.0f);

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