Thomas Buck 51a4d18ae9 Can now send animations to cube. | 12 years ago | |
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AudioFirmware | 12 years ago | |
CubeControl | 12 years ago | |
CubeFirmware | 12 years ago | |
Dokumentation | 13 years ago | |
Hardware | 12 years ago | |
.gitignore | 13 years ago | |
COPYING | 13 years ago | |
README.md | 13 years ago |
8x8x8 Single Color LED Cube built with an AtMega32.
You can find the schematic as png and Eagle file in this directory.
The firmware of the Controller is yet to be developed… It will use Peter Fleury’s UART and TWI Library.
We also build a software to create and load animations into the cube. This software is written in Java and C and should work on Windows and Unix. It’s source is in the “Cube Control” directory.
There is a makefile in every source code directory. Running make inside CubeControl should produce a file called CubeControlMac.jar or CubeControlWin.jar. If not, you should take a look at the makefile. Hard-Coded include directorys are probably different than on your system… You obviously need a working JDK and a C Compiler Environment (we use gcc). CubeControls makefile will autodetect a Windows Host and compile a Windows Version accordingly. If it is not on Windows, it will compile a Mac Version. Unix is currently not supported by the makefile, but should work if compiled manually.
The same goes for AudioFirmware and CubeFirmware. You need avr-gcc to compile these projects.