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- uint8_t *getFrame(uint16_t frameNumber);
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- void setFrame(uint16_t frameNumber, uint8_t *frameData);
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- void clearMem(void);
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- uint16_t getAnimationCount(void);
- void setAnimationCount(uint16_t c);
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- void setGeneralPurposeByte(uint8_t address, uint8_t data);
- uint8_t getGeneralPurposeByte(uint8_t address);
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