Simple single-color 8x8x8 LED Cube with AVRs
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Thomas Buck ff5d0d9043 Can now upload frames "by hand" vor 12 Jahren
AudioFirmware Can now cycle through different audio visualizations with button. vor 12 Jahren
CubeControl removed axis vor 12 Jahren
CubeFirmware Can now upload frames "by hand" vor 12 Jahren
Hardware Fucked up file access rights. vor 12 Jahren
HardwareEmulator Fucked up file access rights. vor 12 Jahren
UploadTest Uploading animations with up to 4 frames works. vor 12 Jahren
.gitignore Fucked up file access rights. vor 12 Jahren
COPYING aaah vor 13 Jahren
README.md Removed Debug build vor 12 Jahren
lookUp.c Improved Visualizer. vor 12 Jahren
showoff.cube Finished hardcoding animation and deleted the ugly part of it vor 12 Jahren

README.md

8x8x8 LED Cube

8x8x8 Single Color LED Cube built with an AtMega32.

Hardware

You can find the schematic as png and Eagle file in this directory.

Firmware

2 Firmwares, for the AtMega8 TWI Slave and for the Atmega32. Currently in development.

Cube Control

We also build a software to create and load animations into the cube. This software is written in Java and C and should work on Windows and Unix. It’s source is in the “Cube Control” directory.

Build instructions

There is a makefile in every source code directory. Running make inside CubeControl should produce a file called CubeControlMac.jar, CubeControlLinux.jar or CubeControlWin.jar. If not, you should take a look at the makefile. Hard-Coded include directorys are probably different than on your system… You obviously need a working JDK and a C Compiler Environment (we use gcc). CubeControls makefile will autodetect a Windows Host and compile a Windows Version accordingly. If it is not on Windows, it will check uname and compile a Mac Version if Darwin is reported as OS name. A Linux Version will be compiled if no Darwin OS was detected.

The same goes for AudioFirmware and CubeFirmware. You need avr-gcc to compile these projects.