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@@ -98,9 +98,9 @@ Render::Render()
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98
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98
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mSkyMeshRotation = false;
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99
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99
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mMode = Render::modeDisabled;
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100
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100
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mLock = 0;
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101
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- mFlags = (Render::fRoomAlpha | Render::fViewModel | Render::fSprites |
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102
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- Render::fRoomModels | Render::fEntityModels |
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103
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- Render::fUsePortals | fUpdateRoomListPerFrame);
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101
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+ mFlags = (fRoomAlpha | fViewModel | fSprites |
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102
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+ fRoomModels | fEntityModels | // fParticles |
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103
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+ fUsePortals | fUpdateRoomListPerFrame);
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104
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104
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105
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105
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mNextTextureId = NULL;
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106
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106
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mNumTexturesLoaded = NULL;
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