Thomas Buck
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f64b8e66ae
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missing include
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6 months ago |
Thomas Buck
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4c45678d59
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changes to build and run on arch
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7 months ago |
Thomas Buck
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99f07ee6fe
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Commander now ezOptionParser. Fixed many warnings.
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9 years ago |
Thomas Buck
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164ba94597
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Fixed Sprite rotation, Sound upside-down, Entity UI
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9 years ago |
Thomas Buck
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267ad50cbb
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Fixed formatting [skip ci]
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9 years ago |
Thomas Buck
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b5f7ad321f
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Can also click on Room Sprites
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9 years ago |
Thomas Buck
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704b2eb2fe
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Improved Selector, fixed depth sorting issue
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9 years ago |
Thomas Buck
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bbeaf45edc
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Clicking on Room Models will now highlight their bounding sphere
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9 years ago |
Thomas Buck
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30917cecec
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Can click on Room Models
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9 years ago |
Thomas Buck
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6a51c7c010
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Selector ray casting
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9 years ago |
Thomas Buck
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1d65995581
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Added Selector, try fix for Travis
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9 years ago |
Thomas Buck
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44935e3e1d
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Updated ImGui
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9 years ago |
Thomas Buck
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7f672f627f
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Fixed BoundingBox rendering problems
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9 years ago |
Thomas Buck
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9c84aa597f
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First try at scissoring room portals
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9 years ago |
Thomas Buck
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6f7ddbfbaf
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First bbox cache test
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9 years ago |
Thomas Buck
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d26aedf803
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More debug output and support for windows compiling.
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9 years ago |
Thomas Buck
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e69203238d
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Keep Camera in Room. Travis glbinding changes.
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9 years ago |
Thomas Buck
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cffa1c7041
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Fixed new 2D portal visibility checks.
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9 years ago |
Thomas Buck
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4681b6ac10
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New vis check (work in progress)
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9 years ago |
Thomas Buck
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ea91c9484a
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World static, more debug infos, portal rendering.
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9 years ago |
Thomas Buck
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4ebef759ab
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Optimized Mesh rendering
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9 years ago |
Thomas Buck
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5c9a47e4cd
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Now always copying GL data
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9 years ago |
Thomas Buck
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f8dba33eea
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Removed custom Font support
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9 years ago |
Thomas Buck
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9121091e5e
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No longer including gl.h globally, renamed own assert.
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9 years ago |
Thomas Buck
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457c42b1b0
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Proper GLFW text input
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9 years ago |
Thomas Buck
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d22e17b95c
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Updated imgui. Can now display linked lib versions.
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9 years ago |
Thomas Buck
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04ef842389
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Fix glbinding to work with GLFW
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9 years ago |
Thomas Buck
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eedb4ec4ed
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Now using glbinding
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9 years ago |
Thomas Buck
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763efbb8bf
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Add move constructor to LogLevel
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9 years ago |
Thomas Buck
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f420cc3872
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Fixes for Linux compilation
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9 years ago |
Thomas Buck
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0e0c0947a7
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Now v0.1.4. New Readme. Updated docs.
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9 years ago |
Thomas Buck
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8ebbd705a4
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Main menu rewrite as imgui window
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9 years ago |
Thomas Buck
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ae5868b708
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Small fixes for TR1 moveable parsing
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9 years ago |
Thomas Buck
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86a7bbab0f
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Improved Sound Debug UI, updated ImGui
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9 years ago |
Thomas Buck
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09b110bb28
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Fixed crashing TR3 levels. SoundSources working.
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9 years ago |
Thomas Buck
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4cb2078e24
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Fixed TR3 level loader
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9 years ago |
Thomas Buck
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f7cbc216ce
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Using float for font colors. Better controller mapping.
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9 years ago |
Thomas Buck
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aa52606cc1
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LoaderTR1 Unfinished Business support. Sprint for camera movement.
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9 years ago |
Thomas Buck
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7386eef8ae
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Fixed TR1 level loading (sound samples and colors)
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9 years ago |
Thomas Buck
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917e1b47ed
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Removed unused stuff [skip ci]
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9 years ago |
Thomas Buck
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9e759a7937
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Added support for TR1 levels
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9 years ago |
Thomas Buck
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accd3ea4e8
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Render into textures, camera room tracking & target UI (all non-working)
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9 years ago |
Thomas Buck
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a0efd8352e
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Small fixes (tried to compile with Visual Studio)
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9 years ago |
Thomas Buck
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dfbc01cc42
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TR3 level loader, assert macros
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9 years ago |
Thomas Buck
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2ada067d3c
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SkeletalModel rendering tests
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9 years ago |
Thomas Buck
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187855894f
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Controller menu navigation & limit camera rotation
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9 years ago |
Thomas Buck
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9dd7432bfd
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Imgui update, controller & camera movement improvements.
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9 years ago |
Thomas Buck
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2382ecf1f8
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Return of (animated) textile and sprite viewer
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9 years ago |
Thomas Buck
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e3b087062f
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Updated imgui
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9 years ago |
Thomas Buck
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6c6d49f2ee
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Started work on Entity system
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9 years ago |