148 Комити (master)

Аутор SHA1 Порука Датум
  Thomas Buck 704b2eb2fe Improved Selector, fixed depth sorting issue пре 8 година
  Thomas Buck bbeaf45edc Clicking on Room Models will now highlight their bounding sphere пре 8 година
  Thomas Buck 6a51c7c010 Selector ray casting пре 8 година
  Thomas Buck 45288518bf Fixed indentation [skip ci] пре 8 година
  Thomas Buck 902128652c No longer checking portals behind player пре 9 година
  Thomas Buck d6eab5d760 Imgui update, debugging пре 9 година
  Thomas Buck 9c84aa597f First try at scissoring room portals пре 9 година
  Thomas Buck d26aedf803 More debug output and support for windows compiling. пре 9 година
  Thomas Buck e69203238d Keep Camera in Room. Travis glbinding changes. пре 9 година
  Thomas Buck f8eee299e8 OpenGL error checking. пре 9 година
  Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. пре 9 година
  Thomas Buck 4681b6ac10 New vis check (work in progress) пре 9 година
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. пре 9 година
  Thomas Buck 5c9a47e4cd Now always copying GL data пре 9 година
  Thomas Buck f8dba33eea Removed custom Font support пре 9 година
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. пре 9 година
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. пре 9 година
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window пре 9 година
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) пре 9 година
  Thomas Buck 6c6d49f2ee Started work on Entity system пре 9 година
  Thomas Buck 18b8317e42 Can show font bounding box пре 9 година
  Thomas Buck 0d31c3b41a Support for Room Sprites пре 9 година
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. пре 9 година
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. пре 9 година
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay пре 9 година
  Thomas Buck c0bb765fbf Wrong assert was used when including glm пре 9 година
  Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 9 година
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly пре 9 година
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader пре 9 година
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. пре 9 година
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset пре 9 година
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. пре 9 година
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. пре 9 година
  Thomas Buck 21d2478397 Added basic view frustum culling пре 9 година
  Thomas Buck 3e15451d64 Fixed StaticModel rotation пре 9 година
  Thomas Buck 6625071dfd Render StaticModels пре 9 година
  Thomas Buck 014962658a Room Mesh displayed more or less correctly пре 9 година
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing пре 9 година
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 9 година
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test пре 9 година
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI пре 9 година
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder пре 9 година
  Thomas Buck 741083b757 Fixed indent [skip ci] пре 9 година
  Thomas Buck def2a75125 textile triangle display пре 9 година
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures пре 9 година
  Thomas Buck e968717184 Added texture viewer пре 9 година
  Thomas Buck 60c217d16a TextureManager now has independent storages пре 9 година
  Thomas Buck 65be6f0114 Fixed wireframe background color пре 9 година
  Thomas Buck e83305bc8e Auto code indentation [skip ci] пре 9 година
  Thomas Buck 2c547828ae Minor bugfixes пре 9 година