659 Commit (1a4342363bb6932fbc7e956163092aa0b5b7a53f)
 

Autore SHA1 Messaggio Data
  Thomas Buck 1a4342363b enable text input in menu 9 anni fa
  Thomas Buck 362b45a8a5 Changed Shader compiling behaviour 9 anni fa
  Thomas Buck 763efbb8bf Add move constructor to LogLevel 9 anni fa
  Thomas Buck f420cc3872 Fixes for Linux compilation 9 anni fa
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 anni fa
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 anni fa
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 anni fa
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 anni fa
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9 anni fa
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 anni fa
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 anni fa
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. 9 anni fa
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 anni fa
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9 anni fa
  Thomas Buck ce2b8c05d7 Updated imgui to v1.35 wip 9 anni fa
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 anni fa
  Thomas Buck 6f206c9af0 Updated imgui to v1.33 9 anni fa
  Thomas Buck ef6e927080 Fix tombraider.bfft bug [skip ci] 9 anni fa
  Thomas Buck c5617b2ea4 Forgot ChangeLog [skip ci] 9 anni fa
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 anni fa
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9 anni fa
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 anni fa
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 anni fa
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 9 anni fa
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 anni fa
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 anni fa
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9 anni fa
  Thomas Buck e3b087062f Updated imgui 9 anni fa
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 anni fa
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 9 anni fa
  Thomas Buck a6f633f669 Forgot new imgui stb files 9 anni fa
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. 9 anni fa
  Thomas Buck 18b8317e42 Can show font bounding box 9 anni fa
  Thomas Buck 965a9ef47d Fixed screenshot distortion bug 9 anni fa
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 anni fa
  Thomas Buck 09b15dddcd Format code [skip ci] 9 anni fa
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 anni fa
  Thomas Buck 1f05528ddd Changed default imgui style, fixed FPS histogram 9 anni fa
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 9 anni fa
  Thomas Buck b4360d62d2 Fixed Camera Z rotation bug 9 anni fa
  Thomas Buck a9c5247665 Fixed unit tests no longer compiling 9 anni fa
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 anni fa
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 9 anni fa
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 9 anni fa
  Thomas Buck f529431d53 Fixed FontTTF Glyph Y Offset 9 anni fa
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 anni fa
  Thomas Buck 7e3389dcf0 Fixed FontImGui, now readable. 10 anni fa
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 10 anni fa
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 10 anni fa
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 10 anni fa