Thomas Buck
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29ca435f21
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Debug info now displayed as imgui overlay
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9 years ago |
Thomas Buck
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c0bb765fbf
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Wrong assert was used when including glm
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9 years ago |
Thomas Buck
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86eb716b47
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Fix glm includes for Travis
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10 years ago |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 years ago |
Thomas Buck
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42a23d13d0
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Sprite support in LoaderTR2 and UI
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10 years ago |
Thomas Buck
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c3c681e66f
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LoaderTR2 starts filling Rooms
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10 years ago |
Thomas Buck
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60c217d16a
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TextureManager now has independent storages
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10 years ago |
Thomas Buck
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e83305bc8e
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Auto code indentation [skip ci]
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10 years ago |
Thomas Buck
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604539e334
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Fixed many 64 to 32 bit warnings
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10 years ago |
Thomas Buck
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b1fb7c9965
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Removed vec_t typedefs
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10 years ago |
Thomas Buck
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436f04fd10
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unsigned char instead of float for colors
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10 years ago |
Thomas Buck
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1de393f974
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Various little fixes
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10 years ago |
Thomas Buck
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c29af0dda0
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No longer crashes on exit
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10 years ago |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10 years ago |
Thomas Buck
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e841776fe1
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Prepared for Windows support
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10 years ago |
Thomas Buck
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36ece5eb87
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Setup objects from TombRaider in their constructor
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10 years ago |
Thomas Buck
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c3f431e6ef
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Rewrote Sprite loading in Game
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10 years ago |
Thomas Buck
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b6da69c891
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Starting refactoring
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10 years ago |
Thomas Buck
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404dd6b66e
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Started world refactoring
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10 years ago |