Thomas Buck
|
30917cecec
|
Can click on Room Models
|
9 年之前 |
Thomas Buck
|
ea91c9484a
|
World static, more debug infos, portal rendering.
|
9 年之前 |
Thomas Buck
|
a09a34c8ad
|
GL Performance improvements
|
9 年之前 |
Thomas Buck
|
9121091e5e
|
No longer including gl.h globally, renamed own assert.
|
9 年之前 |
Thomas Buck
|
0e0c0947a7
|
Now v0.1.4. New Readme. Updated docs.
|
9 年之前 |
Thomas Buck
|
dfbc01cc42
|
TR3 level loader, assert macros
|
9 年之前 |
Thomas Buck
|
6c6d49f2ee
|
Started work on Entity system
|
9 年之前 |
Thomas Buck
|
0d31c3b41a
|
Support for Room Sprites
|
9 年之前 |
Thomas Buck
|
09b15dddcd
|
Format code [skip ci]
|
9 年之前 |
Thomas Buck
|
2218ccfcad
|
Individual toggles for bounding box visualisation.
|
9 年之前 |
Thomas Buck
|
29ca435f21
|
Debug info now displayed as imgui overlay
|
9 年之前 |
Thomas Buck
|
c0bb765fbf
|
Wrong assert was used when including glm
|
9 年之前 |
Thomas Buck
|
98199883db
|
Fixed window resizing and initial camera offset.
|
9 年之前 |
Thomas Buck
|
b2436b7de4
|
RunTime now static. StaticMesh displays bounding boxes.
|
9 年之前 |
Thomas Buck
|
f41562f7f2
|
Windowing classes now static. Tried to clamp camera rotation.
|
9 年之前 |
Thomas Buck
|
826c05f5b6
|
Draw room bounding boxes in wireframe mode
|
9 年之前 |
Thomas Buck
|
21d2478397
|
Added basic view frustum culling
|
10 年之前 |
Thomas Buck
|
3e15451d64
|
Fixed StaticModel rotation
|
10 年之前 |
Thomas Buck
|
6625071dfd
|
Render StaticModels
|
10 年之前 |
Thomas Buck
|
ff5b921c84
|
Mesh now RoomMesh, _fixed_ texture bleeding
|
10 年之前 |
Thomas Buck
|
5a95f1c49f
|
Camera movement, first Mesh drawing
|
10 年之前 |
Thomas Buck
|
86eb716b47
|
Fix glm includes for Travis
|
10 年之前 |
Thomas Buck
|
c2db7bcfbd
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
|
10 年之前 |
Thomas Buck
|
8e2118188c
|
LoaderTR2 loads most parts of the Rooms
|
10 年之前 |
Thomas Buck
|
c3c681e66f
|
LoaderTR2 starts filling Rooms
|
10 年之前 |
Thomas Buck
|
60c217d16a
|
TextureManager now has independent storages
|
10 年之前 |
Thomas Buck
|
e83305bc8e
|
Auto code indentation [skip ci]
|
10 年之前 |
Thomas Buck
|
f00fb80309
|
Split Log class from Console
|
10 年之前 |
Thomas Buck
|
60df802f2a
|
Use Console as Stream everywhere
|
10 年之前 |
Thomas Buck
|
89d4636222
|
Sorting vectors now working
|
10 年之前 |
Thomas Buck
|
604539e334
|
Fixed many 64 to 32 bit warnings
|
10 年之前 |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
|
10 年之前 |
Thomas Buck
|
8e09359af3
|
TextureManager using vector, now also global service
|
10 年之前 |
Thomas Buck
|
436f04fd10
|
unsigned char instead of float for colors
|
10 年之前 |
Thomas Buck
|
ae24b5951f
|
Enabled MULTITEXTURE in debug builds
|
10 年之前 |
Thomas Buck
|
afad81a858
|
Moved methods from World into Room.
Also changed some strange old delete-guards.
|
10 年之前 |
Thomas Buck
|
b8ee254b56
|
New assert implementation, meta improvements
|
10 年之前 |
Thomas Buck
|
e10084d735
|
Removed more old stuff from WorldData
|
10 年之前 |
Thomas Buck
|
e116fe3fa3
|
Created BoundingBox class
|
10 年之前 |
Thomas Buck
|
b8794b216d
|
Using Box as BoundingBox
|
10 年之前 |
Thomas Buck
|
2007e0693b
|
Moved Box, Sector,... into extra file
|
10 年之前 |
Thomas Buck
|
36ece5eb87
|
Setup objects from TombRaider in their constructor
|
10 年之前 |
Thomas Buck
|
c5c124abb2
|
Implemented all missing new methods. Builds and runs!
|
10 年之前 |
Thomas Buck
|
01d39b4972
|
Render using new interface
|
10 年之前 |
Thomas Buck
|
a119a9994c
|
Added comparison operator to static model
|
10 年之前 |
Thomas Buck
|
552687f17f
|
Rewrote room loading code
|
10 年之前 |
Thomas Buck
|
404dd6b66e
|
Started world refactoring
|
10 年之前 |