27 Commits (4c45678d5917ff0e24636c880fc5e30f17940fed)

Auteur SHA1 Bericht Datum
  Thomas Buck bbeaf45edc Clicking on Room Models will now highlight their bounding sphere 9 jaren geleden
  Thomas Buck 30917cecec Can click on Room Models 9 jaren geleden
  Thomas Buck 5c9a47e4cd Now always copying GL data 9 jaren geleden
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 jaren geleden
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 jaren geleden
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 jaren geleden
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10 jaren geleden
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 10 jaren geleden
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 10 jaren geleden
  Thomas Buck 6625071dfd Render StaticModels 10 jaren geleden
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 10 jaren geleden
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 10 jaren geleden
  Thomas Buck 86eb716b47 Fix glm includes for Travis 10 jaren geleden
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 jaren geleden
  Thomas Buck 448783e71a Continued work on new Mesh implementation 10 jaren geleden
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 10 jaren geleden
  Thomas Buck 741083b757 Fixed indent [skip ci] 10 jaren geleden
  Thomas Buck dc66df2716 Didn't even compile... 10 jaren geleden
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 10 jaren geleden
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 jaren geleden
  Thomas Buck 3156a0bad8 Started implementing new level file loader 10 jaren geleden
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 jaren geleden
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume 10 jaren geleden
  Thomas Buck c676a07a35 Fresh start 10 jaren geleden
  Thomas Buck 31ca2563f6 Renamed MatMath and moved into utils 10 jaren geleden
  Thomas Buck bdae1c57a6 using sdl2-config for include path 10 jaren geleden
  Thomas Buck c0dcf2d54a Renamed OpenGLMesh to Mesh. 10 jaren geleden
  Thomas Buck e8d9eb4634 Float comparison epsilon 10 jaren geleden
  Thomas Buck a201d29b7a Nicer documentation 10 jaren geleden
  Thomas Buck 97e20e78b8 Unified include guards 11 jaren geleden
  Thomas Buck 884ce37576 Removed hel mstl subfolders 11 jaren geleden
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 11 jaren geleden
  Thomas Buck e8b26392bf Removed empty unit tests 11 jaren geleden
  Thomas Buck 1a01ee727c Improved documentation 11 jaren geleden
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. 11 jaren geleden
  Thomas Buck f3fb7db04d Initial commit from SF CVS 11 jaren geleden