46 Révisions (4cb2078e24277dc360886acb0e8bf731c8b8e8a1)

Auteur SHA1 Message Date
  Thomas Buck 4cb2078e24 Fixed TR3 level loader il y a 9 ans
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) il y a 9 ans
  Thomas Buck 9e759a7937 Added support for TR1 levels il y a 9 ans
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) il y a 9 ans
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 2ada067d3c SkeletalModel rendering tests il y a 9 ans
  Thomas Buck 6c6d49f2ee Started work on Entity system il y a 9 ans
  Thomas Buck 0d31c3b41a Support for Room Sprites il y a 9 ans
  Thomas Buck 09b15dddcd Format code [skip ci] il y a 9 ans
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. il y a 9 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 9 ans
  Thomas Buck e2f3ea30ad TextureManager is now completely static. il y a 9 ans
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. il y a 9 ans
  Thomas Buck 21d2478397 Added basic view frustum culling il y a 9 ans
  Thomas Buck 3e15451d64 Fixed StaticModel rotation il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck 86eb716b47 Fix glm includes for Travis il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 448783e71a Continued work on new Mesh implementation il y a 9 ans
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms il y a 9 ans
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes il y a 9 ans
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities il y a 9 ans
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test il y a 9 ans
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI il y a 9 ans
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder il y a 9 ans
  Thomas Buck 741083b757 Fixed indent [skip ci] il y a 9 ans
  Thomas Buck bd24c36a7f Added SoundManager il y a 9 ans
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers il y a 9 ans
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command il y a 9 ans
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures il y a 9 ans
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file il y a 9 ans
  Thomas Buck dc66df2716 Didn't even compile... il y a 9 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 9 ans
  Thomas Buck e968717184 Added texture viewer il y a 9 ans
  Thomas Buck 65be6f0114 Fixed wireframe background color il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck 8b3cd134e0 Added level loader test driver and fixed parsing bug il y a 9 ans
  Thomas Buck f00fb80309 Split Log class from Console il y a 9 ans
  Thomas Buck a50a50ef23 Slight improvements in new Loader il y a 9 ans
  Thomas Buck 5da1913208 Finished file reading part of LoaderTR2 il y a 9 ans
  Thomas Buck 523b60e9e5 Extended LoaderTR2 il y a 9 ans
  Thomas Buck de2306f27a Trying out new Loader il y a 9 ans
  Thomas Buck 3156a0bad8 Started implementing new level file loader il y a 9 ans