Thomas Buck
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5a95f1c49f
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Camera movement, first Mesh drawing
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10 years ago |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 years ago |
Thomas Buck
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8e2118188c
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LoaderTR2 loads most parts of the Rooms
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10 years ago |
Thomas Buck
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2c82d21373
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LoaderTR2 tries to load Meshes and StaticMeshes
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10 years ago |
Thomas Buck
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00706b69ab
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LoaderTR2 loads Moveables and Entities
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10 years ago |
Thomas Buck
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42a23d13d0
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Sprite support in LoaderTR2 and UI
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10 years ago |
Thomas Buck
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ad4fa38113
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Rewrote OpenAL, SoundManager, added system folder
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10 years ago |
Thomas Buck
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bd24c36a7f
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Added SoundManager
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10 years ago |
Thomas Buck
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bdc9462674
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Added sound debug UI, removed sound command
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10 years ago |
Thomas Buck
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def2a75125
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textile triangle display
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10 years ago |
Thomas Buck
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c3c681e66f
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LoaderTR2 starts filling Rooms
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10 years ago |
Thomas Buck
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e968717184
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Added texture viewer
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10 years ago |
Thomas Buck
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60c217d16a
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TextureManager now has independent storages
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10 years ago |
Thomas Buck
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e83305bc8e
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Auto code indentation [skip ci]
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10 years ago |
Thomas Buck
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cb8108aed5
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Console now made with imgui
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10 years ago |
Thomas Buck
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f00fb80309
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Split Log class from Console
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10 years ago |
Thomas Buck
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53919aa554
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Removed OpenRaider class, added RunTime class
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10 years ago |
Thomas Buck
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1bb089c311
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imgui integration working more or less
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10 years ago |
Thomas Buck
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ae635bd43a
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Moved getX() methods [skip ci]
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10 years ago |
Thomas Buck
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3c90bc49a8
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Created UI windowing interface
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10 years ago |
Thomas Buck
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a50a50ef23
|
Slight improvements in new Loader
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10 years ago |
Thomas Buck
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de2306f27a
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Trying out new Loader
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10 years ago |
Thomas Buck
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16dbdf29cd
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Screenshot command and other small improvements
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10 years ago |
Thomas Buck
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60df802f2a
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Use Console as Stream everywhere
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10 years ago |
Thomas Buck
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604539e334
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Fixed many 64 to 32 bit warnings
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10 years ago |
Thomas Buck
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93a88bc275
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Missing cstring include
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10 years ago |
Thomas Buck
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b1fb7c9965
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Removed vec_t typedefs
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10 years ago |
Thomas Buck
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a74c620a72
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loadImage(), move command
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10 years ago |
Thomas Buck
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8e09359af3
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TextureManager using vector, now also global service
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10 years ago |
Thomas Buck
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8fbca37731
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Created StaticMesh class
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10 years ago |
Thomas Buck
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afad81a858
|
Moved methods from World into Room.
Also changed some strange old delete-guards.
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10 years ago |
Thomas Buck
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7e59ba5f3f
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Started using Strings and Streams.
Many commands no longer included.
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10 years ago |
Thomas Buck
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ffd928a508
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Fixed Lara no longer rotating with camera
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10 years ago |
Thomas Buck
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dbc1fa9507
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wip
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10 years ago |
Thomas Buck
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c29af0dda0
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No longer crashes on exit
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10 years ago |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10 years ago |
Thomas Buck
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fdd71891c0
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Compiles up to Render
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10 years ago |
Thomas Buck
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4a08d4c789
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Ported Entity and SkeletalModel constructor
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10 years ago |
Thomas Buck
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bd5a177989
|
Work still in progress
|
10 years ago |
Thomas Buck
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549374f4d4
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Work in progress
|
10 years ago |
Thomas Buck
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6f15905676
|
Created Entity class
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10 years ago |
Thomas Buck
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e10084d735
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Removed more old stuff from WorldData
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10 years ago |
Thomas Buck
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e841776fe1
|
Prepared for Windows support
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10 years ago |
Thomas Buck
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36ece5eb87
|
Setup objects from TombRaider in their constructor
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10 years ago |
Thomas Buck
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552687f17f
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Rewrote room loading code
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10 years ago |
Thomas Buck
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c3f431e6ef
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Rewrote Sprite loading in Game
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10 years ago |
Thomas Buck
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404dd6b66e
|
Started world refactoring
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10 years ago |
Thomas Buck
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0e4a874e40
|
Moved Command code into own file
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10 years ago |
Thomas Buck
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5032172fee
|
Many small fixes
|
10 years ago |
Thomas Buck
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6eba26fb03
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Simplified Render Texture loading
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10 years ago |