Thomas Buck
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f5678a561a
|
More asserts
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10 years ago |
Thomas Buck
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14978be957
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Fixed strange Texture offset in GL, added asserts.
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10 years ago |
Thomas Buck
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ebe9e57798
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misc
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10 years ago |
Thomas Buck
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d4f4ba5d92
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Added game mode command
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10 years ago |
Thomas Buck
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4d98afd2aa
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Using only colors that were defined for renderer
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10 years ago |
Thomas Buck
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841824229e
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Started reimplementing game engine commands
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10 years ago |
Thomas Buck
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c70c37a4bf
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Added basic movement
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10 years ago |
Thomas Buck
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964f379642
|
Added mouse camera movement
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10 years ago |
Thomas Buck
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ce5864d7f8
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Fixed sound segfault
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10 years ago |
Thomas Buck
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dd085bef14
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Very hacky fix for using the right textures
|
10 years ago |
Thomas Buck
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ab29600064
|
No longer segfaulting but now leaking World memory
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10 years ago |
Thomas Buck
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1b8d5f6694
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Now segfaults somwhere else in Render
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10 years ago |
Thomas Buck
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024206ac6c
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Added processing code. Segfault on level load.
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10 years ago |
Thomas Buck
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815ad09bd6
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Added LoadScreen Render mode back.
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10 years ago |
Thomas Buck
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23c9159d52
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Game is singleton. Started initializing Render.
Modified Camera and Render.
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10 years ago |
Thomas Buck
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df44fe47d7
|
Camera sensitivity stored in OpenRaider
|
10 years ago |
Thomas Buck
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452fe3ce8b
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gWorld and LARA for Render now moved to Game
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10 years ago |
Thomas Buck
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b32e1ce56f
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Added Render
|
10 years ago |
Thomas Buck
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afc11f2c5a
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Load external sound effect files
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10 years ago |
Thomas Buck
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54741ed7bd
|
Added World, WorldData, using std list and vector.
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10 years ago |
Thomas Buck
|
e02c9affed
|
Added Texture
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10 years ago |
Thomas Buck
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2e2c4e2693
|
Added SkeletalModel, now using std::vector
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10 years ago |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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10 years ago |
Thomas Buck
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8434b52203
|
Generate action for Game on mouse clicks
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10 years ago |
Thomas Buck
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d61daf3fcf
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Validating pak before putting it in menu list
|
10 years ago |
Thomas Buck
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345371e3ad
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Moved TombRaider structs into TombRaiderData
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10 years ago |
Thomas Buck
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556892812d
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Added TombRaider level loader
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10 years ago |
Thomas Buck
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6a2026b656
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Added Game class.
Moved typedefs into global header.
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10 years ago |
Thomas Buck
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9fd1622471
|
Can now also bind mouse actions
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10 years ago |
Thomas Buck
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78e55f04a8
|
Added mouse scrolling support.
Used in Console to scroll the history.
|
10 years ago |
Thomas Buck
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62af5ce2ba
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Added proper command history for console
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10 years ago |
Thomas Buck
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48b09ec110
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Added help command
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10 years ago |
Thomas Buck
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5a7d335545
|
Console working.
Added quit command. Fixed bug in bufferString segfaulting with too big strings.
|
10 years ago |
Thomas Buck
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02ceb1687a
|
Fixed system timer for BSDs
|
10 years ago |
Thomas Buck
|
0da8aace78
|
Moved drawText into WindowSDL. Added Console.
|
10 years ago |
Thomas Buck
|
e17f49b67e
|
Added mouse motion support
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10 years ago |
Thomas Buck
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355253f9b0
|
Mouse support for menu
|
10 years ago |
Thomas Buck
|
c0b2f96ab4
|
basic menu functionality working
|
10 years ago |
Thomas Buck
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066ff8356c
|
preparing menu
|
10 years ago |
Thomas Buck
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933c01b593
|
Key bindings working
|
10 years ago |
Thomas Buck
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4821f10582
|
Mouse and keyboard handler for Menu
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10 years ago |
Thomas Buck
|
61486b7e36
|
Menu draws half-transparent overlay
|
10 years ago |
Thomas Buck
|
982261e7aa
|
Added Menu
|
10 years ago |
Thomas Buck
|
7443062c49
|
Finished implementing set command.
Only mouse is missing.
|
10 years ago |
Thomas Buck
|
c5d2af8adb
|
Added Sound initialization
|
10 years ago |
Thomas Buck
|
73135ebc12
|
More set commands implemented
|
10 years ago |
Thomas Buck
|
03bb3e01ed
|
Started implementing command system.
Config file now ends with ini instead of init.
|
10 years ago |
Thomas Buck
|
c7d35c3144
|
Added TombRaider1.h
|
10 years ago |
Thomas Buck
|
841ec1cd84
|
Added GL initialization
|
10 years ago |
Thomas Buck
|
8509d6bea4
|
Now 0.1.3
|
10 years ago |