91 Коммиты (6c6d49f2eed3995041f1ca40546024aee1772e6d)

Автор SHA1 Сообщение Дата
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 лет назад
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 лет назад
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 лет назад
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 лет назад
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 9 лет назад
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 лет назад
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9 лет назад
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 лет назад
  Thomas Buck 21d2478397 Added basic view frustum culling 9 лет назад
  Thomas Buck 6625071dfd Render StaticModels 9 лет назад
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 9 лет назад
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 лет назад
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 лет назад
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 лет назад
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 лет назад
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 лет назад
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 лет назад
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 лет назад
  Thomas Buck bd24c36a7f Added SoundManager 9 лет назад
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 лет назад
  Thomas Buck def2a75125 textile triangle display 9 лет назад
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 лет назад
  Thomas Buck e968717184 Added texture viewer 9 лет назад
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 лет назад
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 лет назад
  Thomas Buck cb8108aed5 Console now made with imgui 9 лет назад
  Thomas Buck f00fb80309 Split Log class from Console 9 лет назад
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 лет назад
  Thomas Buck 1bb089c311 imgui integration working more or less 9 лет назад
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 лет назад
  Thomas Buck 3c90bc49a8 Created UI windowing interface 9 лет назад
  Thomas Buck a50a50ef23 Slight improvements in new Loader 9 лет назад
  Thomas Buck de2306f27a Trying out new Loader 9 лет назад
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements 9 лет назад
  Thomas Buck 60df802f2a Use Console as Stream everywhere 9 лет назад
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 лет назад
  Thomas Buck 93a88bc275 Missing cstring include 10 лет назад
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 лет назад
  Thomas Buck a74c620a72 loadImage(), move command 10 лет назад
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 лет назад
  Thomas Buck 8fbca37731 Created StaticMesh class 10 лет назад
  Thomas Buck afad81a858 Moved methods from World into Room. 10 лет назад
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. 10 лет назад
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera 10 лет назад
  Thomas Buck dbc1fa9507 wip 10 лет назад
  Thomas Buck c29af0dda0 No longer crashes on exit 10 лет назад
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 лет назад
  Thomas Buck fdd71891c0 Compiles up to Render 10 лет назад
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 лет назад
  Thomas Buck bd5a177989 Work still in progress 10 лет назад