5 Commits (86a7bbab0f09a160e921504dd3e84a124383cd29)

Author SHA1 Message Date
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10 years ago
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 10 years ago
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 10 years ago
  Thomas Buck 6625071dfd Render StaticModels 10 years ago
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago