Thomas Buck
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ab8b1ba104
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Added walk action. No longer crashes in World::isWall()
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10 years ago |
Thomas Buck
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ffd928a508
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Fixed Lara no longer rotating with camera
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10 years ago |
Thomas Buck
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dbc1fa9507
|
wip
|
10 years ago |
Thomas Buck
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55d27f888c
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Simplified SkeletalModel/AnimationFrame/... constructors
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10 years ago |
Thomas Buck
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d055397c15
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Added flattr button
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10 years ago |
Thomas Buck
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c29af0dda0
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No longer crashes on exit
|
10 years ago |
Thomas Buck
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aa3d9ab336
|
Changelog whitespace
|
10 years ago |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
|
10 years ago |
Thomas Buck
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4061e9ff5e
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Runs again. Wrong SkeletalModels used?
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10 years ago |
Thomas Buck
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afe8cb1122
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Compiles but segfaults on level load
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10 years ago |
Thomas Buck
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6984585d1b
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Render compiles
|
10 years ago |
Thomas Buck
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fdd71891c0
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Compiles up to Render
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10 years ago |
Thomas Buck
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4a08d4c789
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Ported Entity and SkeletalModel constructor
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10 years ago |
Thomas Buck
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bd5a177989
|
Work still in progress
|
10 years ago |
Thomas Buck
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549374f4d4
|
Work in progress
|
10 years ago |
Thomas Buck
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6f15905676
|
Created Entity class
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10 years ago |
Thomas Buck
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e10084d735
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Removed more old stuff from WorldData
|
10 years ago |
Thomas Buck
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e116fe3fa3
|
Created BoundingBox class
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10 years ago |
Thomas Buck
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e841776fe1
|
Prepared for Windows support
|
10 years ago |
Thomas Buck
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b8794b216d
|
Using Box as BoundingBox
|
10 years ago |
Thomas Buck
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ac8022ec70
|
Menu play button working
|
10 years ago |
Thomas Buck
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2007e0693b
|
Moved Box, Sector,... into extra file
|
10 years ago |
Thomas Buck
|
36ece5eb87
|
Setup objects from TombRaider in their constructor
|
10 years ago |
Thomas Buck
|
0803eb5e74
|
removed duplicate code
|
10 years ago |
Thomas Buck
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c5c124abb2
|
Implemented all missing new methods. Builds and runs!
|
10 years ago |
Thomas Buck
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01d39b4972
|
Render using new interface
|
10 years ago |
Thomas Buck
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a119a9994c
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Added comparison operator to static model
|
10 years ago |
Thomas Buck
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552687f17f
|
Rewrote room loading code
|
10 years ago |
Thomas Buck
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c3f431e6ef
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Rewrote Sprite loading in Game
|
10 years ago |
Thomas Buck
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b6da69c891
|
Starting refactoring
|
10 years ago |
Thomas Buck
|
38fdfc7c9c
|
misc
|
10 years ago |
Thomas Buck
|
404dd6b66e
|
Started world refactoring
|
10 years ago |
Thomas Buck
|
9e8f12da88
|
Added my Todo list
|
10 years ago |
Thomas Buck
|
138b5d3d95
|
Added my Todo list
|
10 years ago |
Thomas Buck
|
7642114acd
|
Prepare for Windows support
|
10 years ago |
Thomas Buck
|
0339d5382b
|
Removed string cast
|
10 years ago |
Thomas Buck
|
3ca874b6ea
|
Merge branch 'master' of github.com:xythobuz/OpenRaider
Linux compilation Pull Request merged
|
10 years ago |
Thomas B
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609d839242
|
Merge pull request #1 from carstene1ns/linux_compilation
Linux compilation
|
10 years ago |
Carsten Teibes
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0551ac927e
|
add missing includes and defines for linux compilation
fix a warning with string cast
|
10 years ago |
Carsten Teibes
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3ed33d4341
|
be case-sensitive for config file
|
10 years ago |
Carsten Teibes
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08254db5f7
|
allow compiling with gcc
fix install target
|
10 years ago |
Thomas Buck
|
0e4a874e40
|
Moved Command code into own file
|
10 years ago |
Thomas Buck
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e36e6e5ee3
|
Maplist now in Menu
|
10 years ago |
Thomas Buck
|
6eb807c063
|
Little world cleanup
|
10 years ago |
Thomas Buck
|
da7cda9f16
|
Global objects instead of pointers. Initialization in OpenRaider
|
10 years ago |
Thomas Buck
|
5032172fee
|
Many small fixes
|
10 years ago |
Thomas Buck
|
1987483585
|
ChangeLog now more or less markdown format
|
10 years ago |
Thomas Buck
|
6eba26fb03
|
Simplified Render Texture loading
|
10 years ago |
Thomas Buck
|
e898b03a05
|
Removed Emitter and Particle
|
10 years ago |
Thomas Buck
|
dbeb29c8ac
|
Removed unnecessary Camera functionality
|
10 years ago |