49 Commits (8ebbd705a4f899ab0c094ddd6cd7f47e67061150)

Author SHA1 Message Date
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 years ago
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 years ago
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 years ago
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 years ago
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 years ago
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 years ago
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 years ago
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9 years ago
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 years ago
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 years ago
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 years ago
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 years ago
  Thomas Buck 09b15dddcd Format code [skip ci] 9 years ago
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 years ago
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 9 years ago
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 years ago
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 years ago
  Thomas Buck 21d2478397 Added basic view frustum culling 9 years ago
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 9 years ago
  Thomas Buck 6625071dfd Render StaticModels 9 years ago
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 years ago
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 years ago
  Thomas Buck 86eb716b47 Fix glm includes for Travis 9 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 years ago
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 years ago
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 years ago
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 years ago
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 9 years ago
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 years ago
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 years ago
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 years ago
  Thomas Buck bd24c36a7f Added SoundManager 9 years ago
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 years ago
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 years ago
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 years ago
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file 9 years ago
  Thomas Buck dc66df2716 Didn't even compile... 9 years ago
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 years ago
  Thomas Buck e968717184 Added texture viewer 9 years ago
  Thomas Buck 65be6f0114 Fixed wireframe background color 9 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 years ago
  Thomas Buck 8b3cd134e0 Added level loader test driver and fixed parsing bug 9 years ago
  Thomas Buck f00fb80309 Split Log class from Console 9 years ago
  Thomas Buck a50a50ef23 Slight improvements in new Loader 9 years ago
  Thomas Buck 5da1913208 Finished file reading part of LoaderTR2 10 years ago
  Thomas Buck 523b60e9e5 Extended LoaderTR2 10 years ago
  Thomas Buck de2306f27a Trying out new Loader 10 years ago
  Thomas Buck 3156a0bad8 Started implementing new level file loader 10 years ago