386 Révisions (9121091e5eeff4787d6f084e859e8199f67a9909)

Auteur SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. il y a 9 ans
  Thomas Buck 457c42b1b0 Proper GLFW text input il y a 9 ans
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. il y a 9 ans
  Thomas Buck 04ef842389 Fix glbinding to work with GLFW il y a 9 ans
  Thomas Buck eedb4ec4ed Now using glbinding il y a 9 ans
  Thomas Buck 763efbb8bf Add move constructor to LogLevel il y a 9 ans
  Thomas Buck f420cc3872 Fixes for Linux compilation il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window il y a 9 ans
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing il y a 9 ans
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui il y a 9 ans
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. il y a 9 ans
  Thomas Buck 4cb2078e24 Fixed TR3 level loader il y a 9 ans
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. il y a 9 ans
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. il y a 9 ans
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) il y a 9 ans
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] il y a 9 ans
  Thomas Buck 9e759a7937 Added support for TR1 levels il y a 9 ans
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) il y a 9 ans
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 10 ans
  Thomas Buck 2ada067d3c SkeletalModel rendering tests il y a 10 ans
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation il y a 10 ans
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. il y a 10 ans
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer il y a 10 ans
  Thomas Buck e3b087062f Updated imgui il y a 10 ans
  Thomas Buck 6c6d49f2ee Started work on Entity system il y a 10 ans
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME il y a 10 ans
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. il y a 10 ans
  Thomas Buck 18b8317e42 Can show font bounding box il y a 10 ans
  Thomas Buck 0d31c3b41a Support for Room Sprites il y a 10 ans
  Thomas Buck 09b15dddcd Format code [skip ci] il y a 10 ans
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. il y a 10 ans
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. il y a 10 ans
  Thomas Buck b4360d62d2 Fixed Camera Z rotation bug il y a 10 ans
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay il y a 10 ans
  Thomas Buck abb4445957 Updated imgui, added consoleAction. il y a 10 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 10 ans
  Thomas Buck f529431d53 Fixed FontTTF Glyph Y Offset il y a 10 ans
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. il y a 10 ans
  Thomas Buck e2f3ea30ad TextureManager is now completely static. il y a 10 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 10 ans
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. il y a 10 ans
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader il y a 10 ans
  Thomas Buck 28c15c890e Menu background now chosen randomly il y a 10 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 10 ans
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset il y a 10 ans
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. il y a 10 ans
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. il y a 10 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 10 ans