13 Révisions (9121091e5eeff4787d6f084e859e8199f67a9909)

Auteur SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 09b15dddcd Format code [skip ci] il y a 9 ans
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. il y a 9 ans
  Thomas Buck e2f3ea30ad TextureManager is now completely static. il y a 9 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 9 ans
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader il y a 9 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 9 ans
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode il y a 9 ans
  Thomas Buck 3e15451d64 Fixed StaticModel rotation il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
  Thomas Buck 014962658a Room Mesh displayed more or less correctly il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 448783e71a Continued work on new Mesh implementation il y a 9 ans
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes il y a 9 ans
  Thomas Buck 741083b757 Fixed indent [skip ci] il y a 9 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 9 ans
  Thomas Buck 60c217d16a TextureManager now has independent storages il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck afad81a858 Moved methods from World into Room. il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck e841776fe1 Prepared for Windows support il y a 10 ans
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume il y a 10 ans
  Thomas Buck c676a07a35 Fresh start il y a 10 ans
  Thomas Buck 2e9c1855c3 Removed useless global variables. il y a 10 ans
  Thomas Buck bdae1c57a6 using sdl2-config for include path il y a 10 ans
  Thomas Buck afda40b282 Reenabled some warnings il y a 10 ans
  Thomas Buck c0dcf2d54a Renamed OpenGLMesh to Mesh. il y a 10 ans
  Thomas Buck e8d9eb4634 Float comparison epsilon il y a 10 ans
  Thomas Buck 34d4d4a579 Less warnings il y a 10 ans
  Thomas Buck cc4de9324d Autoindent & retab il y a 10 ans
  Thomas Buck 884ce37576 Removed hel mstl subfolders il y a 10 ans
  Thomas Buck ece6b3ec5a Moved headers and started moving tests il y a 10 ans
  Thomas Buck e8b26392bf Removed empty unit tests il y a 10 ans
  Thomas Buck 1a01ee727c Improved documentation il y a 10 ans
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. il y a 10 ans
  Thomas Buck f3fb7db04d Initial commit from SF CVS il y a 10 ans