13 次程式碼提交 (9121091e5eeff4787d6f084e859e8199f67a9909)

作者 SHA1 備註 提交日期
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 年之前
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 年之前
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 年之前
  Thomas Buck 09b15dddcd Format code [skip ci] 9 年之前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 年之前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 年之前
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9 年之前
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 9 年之前
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 9 年之前
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode 9 年之前
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 9 年之前
  Thomas Buck 6625071dfd Render StaticModels 9 年之前
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 年之前
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 9 年之前
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 年之前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 年之前
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 年之前
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 年之前
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 年之前
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 年之前
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 年之前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 年之前
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 年之前
  Thomas Buck afad81a858 Moved methods from World into Room. 10 年之前
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 年之前
  Thomas Buck e841776fe1 Prepared for Windows support 10 年之前
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
  Thomas Buck c676a07a35 Fresh start 10 年之前
  Thomas Buck 2e9c1855c3 Removed useless global variables. 10 年之前
  Thomas Buck bdae1c57a6 using sdl2-config for include path 10 年之前
  Thomas Buck afda40b282 Reenabled some warnings 10 年之前
  Thomas Buck c0dcf2d54a Renamed OpenGLMesh to Mesh. 10 年之前
  Thomas Buck e8d9eb4634 Float comparison epsilon 10 年之前
  Thomas Buck 34d4d4a579 Less warnings 10 年之前
  Thomas Buck cc4de9324d Autoindent & retab 10 年之前
  Thomas Buck 884ce37576 Removed hel mstl subfolders 10 年之前
  Thomas Buck ece6b3ec5a Moved headers and started moving tests 10 年之前
  Thomas Buck e8b26392bf Removed empty unit tests 10 年之前
  Thomas Buck 1a01ee727c Improved documentation 10 年之前
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. 10 年之前
  Thomas Buck f3fb7db04d Initial commit from SF CVS 10 年之前