18 Commits (9121091e5eeff4787d6f084e859e8199f67a9909)

Author SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9 years ago
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 years ago
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 years ago
  Thomas Buck 1f05528ddd Changed default imgui style, fixed FPS histogram 9 years ago
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 years ago
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 9 years ago
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 9 years ago
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 years ago
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 years ago
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 years ago
  Thomas Buck 2c6806450e Added FPS histogram 9 years ago
  Thomas Buck af4c9b1ed9 Added binary file format template for Script 9 years ago
  Thomas Buck bc04da966e Sensible default values 9 years ago
  Thomas Buck cb8108aed5 Console now made with imgui 9 years ago
  Thomas Buck 10a27174bb Multiple changes 9 years ago
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 years ago