58 Commits (9121091e5eeff4787d6f084e859e8199f67a9909)

Author SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 years ago
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9 years ago
  Thomas Buck 1a4342363b enable text input in menu 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 years ago
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 years ago
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9 years ago
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 years ago
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 years ago
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 years ago
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 9 years ago
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 years ago
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 years ago
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9 years ago
  Thomas Buck e3b087062f Updated imgui 9 years ago
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 9 years ago
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. 9 years ago
  Thomas Buck 09b15dddcd Format code [skip ci] 9 years ago
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 years ago
  Thomas Buck 1f05528ddd Changed default imgui style, fixed FPS histogram 9 years ago
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 years ago
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 9 years ago
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 years ago
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9 years ago
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 9 years ago
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 9 years ago
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 9 years ago
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 years ago
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 years ago
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9 years ago
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 years ago
  Thomas Buck 21d2478397 Added basic view frustum culling 9 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 years ago
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 years ago
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 years ago
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 years ago
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 years ago
  Thomas Buck 2c6806450e Added FPS histogram 9 years ago
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 years ago
  Thomas Buck def2a75125 textile triangle display 9 years ago
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 years ago
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 years ago
  Thomas Buck e968717184 Added texture viewer 9 years ago
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 years ago
  Thomas Buck c9f13c0d29 Default Font using ImGUI 9 years ago
  Thomas Buck 29acbfcc06 Command history for Console 9 years ago
  Thomas Buck 2c547828ae Minor bugfixes 9 years ago
  Thomas Buck c33dc66af1 Using C++11 std::chrono for utils/time 9 years ago
  Thomas Buck 7a9ef2db0d imgui Console in own class 9 years ago