51 Commits (9121091e5eeff4787d6f084e859e8199f67a9909)

Author SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 years ago
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 years ago
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 years ago
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 years ago
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 years ago
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 years ago
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 years ago
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9 years ago
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 years ago
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 years ago
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 years ago
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 years ago
  Thomas Buck 09b15dddcd Format code [skip ci] 9 years ago
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 years ago
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 9 years ago
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 years ago
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 years ago
  Thomas Buck 21d2478397 Added basic view frustum culling 9 years ago
  Thomas Buck 3e15451d64 Fixed StaticModel rotation 9 years ago
  Thomas Buck 6625071dfd Render StaticModels 9 years ago
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 years ago
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 years ago
  Thomas Buck 86eb716b47 Fix glm includes for Travis 9 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 years ago
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 years ago
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 years ago
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 years ago
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 9 years ago
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 years ago
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 years ago
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 years ago
  Thomas Buck bd24c36a7f Added SoundManager 9 years ago
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 years ago
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 years ago
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 years ago
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file 9 years ago
  Thomas Buck dc66df2716 Didn't even compile... 9 years ago
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 years ago
  Thomas Buck e968717184 Added texture viewer 9 years ago
  Thomas Buck 65be6f0114 Fixed wireframe background color 9 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 years ago
  Thomas Buck 8b3cd134e0 Added level loader test driver and fixed parsing bug 9 years ago
  Thomas Buck f00fb80309 Split Log class from Console 9 years ago
  Thomas Buck a50a50ef23 Slight improvements in new Loader 9 years ago
  Thomas Buck 5da1913208 Finished file reading part of LoaderTR2 9 years ago
  Thomas Buck 523b60e9e5 Extended LoaderTR2 9 years ago
  Thomas Buck de2306f27a Trying out new Loader 9 years ago