62 次程式碼提交 (99f07ee6fef7d6446bc297bffacfe36566e762b7)

作者 SHA1 備註 提交日期
  Thomas Buck 99f07ee6fe Commander now ezOptionParser. Fixed many warnings. 8 年之前
  Thomas Buck 45288518bf Fixed indentation [skip ci] 8 年之前
  Thomas Buck 44935e3e1d Updated ImGui 8 年之前
  Thomas Buck d26aedf803 More debug output and support for windows compiling. 9 年之前
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. 9 年之前
  Thomas Buck f8dba33eea Removed custom Font support 9 年之前
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 年之前
  Thomas Buck eedb4ec4ed Now using glbinding 9 年之前
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 年之前
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 年之前
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 年之前
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9 年之前
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 年之前
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 年之前
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 年之前
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 年之前
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 年之前
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9 年之前
  Thomas Buck e3b087062f Updated imgui 9 年之前
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 年之前
  Thomas Buck 09b15dddcd Format code [skip ci] 9 年之前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 年之前
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 年之前
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 年之前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 年之前
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9 年之前
  Thomas Buck 28c15c890e Menu background now chosen randomly 9 年之前
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 年之前
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 年之前
  Thomas Buck 6625071dfd Render StaticModels 9 年之前
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 年之前
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 年之前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 年之前
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 年之前
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 年之前
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 年之前
  Thomas Buck bd24c36a7f Added SoundManager 9 年之前
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 年之前
  Thomas Buck def2a75125 textile triangle display 9 年之前
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 年之前
  Thomas Buck e968717184 Added texture viewer 9 年之前
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 年之前
  Thomas Buck 65be6f0114 Fixed wireframe background color 9 年之前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 年之前
  Thomas Buck f00fb80309 Split Log class from Console 9 年之前
  Thomas Buck d64eac9034 Fixed imgui rendering 9 年之前
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 年之前
  Thomas Buck 1bb089c311 imgui integration working more or less 9 年之前
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 年之前
  Thomas Buck 6541e0c674 Removed C-Style string handling code. 9 年之前