194 Commit (9c84aa597f6b2137d22b8117868dd5461c17c76d)

Autore SHA1 Messaggio Data
  Thomas Buck d26aedf803 More debug output and support for windows compiling. 9 anni fa
  Thomas Buck e69203238d Keep Camera in Room. Travis glbinding changes. 9 anni fa
  Thomas Buck f8eee299e8 OpenGL error checking. 9 anni fa
  Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. 9 anni fa
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. 9 anni fa
  Thomas Buck a09a34c8ad GL Performance improvements 9 anni fa
  Thomas Buck f8dba33eea Removed custom Font support 9 anni fa
  Thomas Buck 589649cb51 New imgui version, fix for Travis Mac workers. 9 anni fa
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 anni fa
  Thomas Buck 457c42b1b0 Proper GLFW text input 9 anni fa
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9 anni fa
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 anni fa
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 anni fa
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 anni fa
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 anni fa
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9 anni fa
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 anni fa
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 anni fa
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. 9 anni fa
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 anni fa
  Thomas Buck ce2b8c05d7 Updated imgui to v1.35 wip 9 anni fa
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 anni fa
  Thomas Buck 6f206c9af0 Updated imgui to v1.33 9 anni fa
  Thomas Buck c5617b2ea4 Forgot ChangeLog [skip ci] 9 anni fa
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 10 anni fa
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 10 anni fa
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 10 anni fa
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 10 anni fa
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 10 anni fa
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 10 anni fa
  Thomas Buck e3b087062f Updated imgui 10 anni fa
  Thomas Buck 6c6d49f2ee Started work on Entity system 10 anni fa
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 10 anni fa
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. 10 anni fa
  Thomas Buck 18b8317e42 Can show font bounding box 10 anni fa
  Thomas Buck 965a9ef47d Fixed screenshot distortion bug 10 anni fa
  Thomas Buck 0d31c3b41a Support for Room Sprites 10 anni fa
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 10 anni fa
  Thomas Buck 1f05528ddd Changed default imgui style, fixed FPS histogram 10 anni fa
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 10 anni fa
  Thomas Buck b4360d62d2 Fixed Camera Z rotation bug 10 anni fa
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 10 anni fa
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 10 anni fa
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10 anni fa
  Thomas Buck f529431d53 Fixed FontTTF Glyph Y Offset 10 anni fa
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 anni fa
  Thomas Buck 7e3389dcf0 Fixed FontImGui, now readable. 10 anni fa
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 10 anni fa
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 10 anni fa
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 10 anni fa