44 Révisions (b8fd64ded330af3b241d014ddde97c618f715c0a)

Auteur SHA1 Message Date
  Thomas Buck 30917cecec Can click on Room Models il y a 9 ans
  Thomas Buck 6a51c7c010 Selector ray casting il y a 9 ans
  Thomas Buck e69203238d Keep Camera in Room. Travis glbinding changes. il y a 9 ans
  Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. il y a 9 ans
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. il y a 9 ans
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) il y a 9 ans
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation il y a 9 ans
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. il y a 9 ans
  Thomas Buck b4360d62d2 Fixed Camera Z rotation bug il y a 9 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 9 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 9 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 9 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 9 ans
  Thomas Buck a2bed57177 Controller support, Camera Quaternion il y a 9 ans
  Thomas Buck 21d2478397 Added basic view frustum culling il y a 10 ans
  Thomas Buck 014962658a Room Mesh displayed more or less correctly il y a 10 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 10 ans
  Thomas Buck 86eb716b47 Fix glm includes for Travis il y a 10 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
  Thomas Buck 86066a01ca Implemented get command il y a 10 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck f9d10c89c4 Added PCX image reading support il y a 10 ans
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck e898b03a05 Removed Emitter and Particle il y a 10 ans
  Thomas Buck dbeb29c8ac Removed unnecessary Camera functionality il y a 10 ans
  Thomas Buck df44fe47d7 Camera sensitivity stored in OpenRaider il y a 10 ans
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume il y a 10 ans
  Thomas Buck c676a07a35 Fresh start il y a 10 ans
  Thomas Buck efecb6eea3 Fixed warnings with new Xcode il y a 10 ans
  Thomas Buck ab733572ff Removed unused code in Camera il y a 10 ans
  Thomas Buck 31ca2563f6 Renamed MatMath and moved into utils il y a 10 ans
  Thomas Buck bdae1c57a6 using sdl2-config for include path il y a 10 ans
  Thomas Buck 74504d8622 More cppcheck warnings il y a 10 ans
  Thomas Buck 23a245a82f less warnings il y a 10 ans
  Thomas Buck d04a65c67f Improved documentation il y a 10 ans
  Thomas Buck cc4de9324d Autoindent & retab il y a 10 ans
  Thomas Buck 97e20e78b8 Unified include guards il y a 10 ans
  Thomas Buck 884ce37576 Removed hel mstl subfolders il y a 10 ans
  Thomas Buck ece6b3ec5a Moved headers and started moving tests il y a 10 ans
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. il y a 11 ans
  Thomas Buck f3fb7db04d Initial commit from SF CVS il y a 11 ans