Thomas Buck
|
30917cecec
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Can click on Room Models
|
9 anos atrás |
Thomas Buck
|
6a51c7c010
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Selector ray casting
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9 anos atrás |
Thomas Buck
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e69203238d
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Keep Camera in Room. Travis glbinding changes.
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9 anos atrás |
Thomas Buck
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cffa1c7041
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Fixed new 2D portal visibility checks.
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9 anos atrás |
Thomas Buck
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0e0c0947a7
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Now v0.1.4. New Readme. Updated docs.
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9 anos atrás |
Thomas Buck
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09b110bb28
|
Fixed crashing TR3 levels. SoundSources working.
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9 anos atrás |
Thomas Buck
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aa52606cc1
|
LoaderTR1 Unfinished Business support. Sprint for camera movement.
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9 anos atrás |
Thomas Buck
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accd3ea4e8
|
Render into textures, camera room tracking & target UI (all non-working)
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9 anos atrás |
Thomas Buck
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187855894f
|
Controller menu navigation & limit camera rotation
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9 anos atrás |
Thomas Buck
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2218ccfcad
|
Individual toggles for bounding box visualisation.
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9 anos atrás |
Thomas Buck
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b4360d62d2
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Fixed Camera Z rotation bug
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9 anos atrás |
Thomas Buck
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c0bb765fbf
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Wrong assert was used when including glm
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9 anos atrás |
Thomas Buck
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63e5a0b55f
|
Performance boost by storing data in GL buffers directly
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9 anos atrás |
Thomas Buck
|
98199883db
|
Fixed window resizing and initial camera offset.
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9 anos atrás |
Thomas Buck
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f41562f7f2
|
Windowing classes now static. Tried to clamp camera rotation.
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9 anos atrás |
Thomas Buck
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a2bed57177
|
Controller support, Camera Quaternion
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9 anos atrás |
Thomas Buck
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21d2478397
|
Added basic view frustum culling
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10 anos atrás |
Thomas Buck
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014962658a
|
Room Mesh displayed more or less correctly
|
10 anos atrás |
Thomas Buck
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5a95f1c49f
|
Camera movement, first Mesh drawing
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10 anos atrás |
Thomas Buck
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86eb716b47
|
Fix glm includes for Travis
|
10 anos atrás |
Thomas Buck
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c2db7bcfbd
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 anos atrás |
Thomas Buck
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86066a01ca
|
Implemented get command
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10 anos atrás |
Thomas Buck
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e83305bc8e
|
Auto code indentation [skip ci]
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10 anos atrás |
Thomas Buck
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b1fb7c9965
|
Removed vec_t typedefs
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10 anos atrás |
Thomas Buck
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436f04fd10
|
unsigned char instead of float for colors
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10 anos atrás |
Thomas Buck
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f9d10c89c4
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Added PCX image reading support
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10 anos atrás |
Thomas Buck
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ab8b1ba104
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Added walk action. No longer crashes in World::isWall()
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10 anos atrás |
Thomas Buck
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b8ee254b56
|
New assert implementation, meta improvements
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10 anos atrás |
Thomas Buck
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e898b03a05
|
Removed Emitter and Particle
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10 anos atrás |
Thomas Buck
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dbeb29c8ac
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Removed unnecessary Camera functionality
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10 anos atrás |
Thomas Buck
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df44fe47d7
|
Camera sensitivity stored in OpenRaider
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10 anos atrás |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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10 anos atrás |
Thomas Buck
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c676a07a35
|
Fresh start
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10 anos atrás |
Thomas Buck
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efecb6eea3
|
Fixed warnings with new Xcode
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10 anos atrás |
Thomas Buck
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ab733572ff
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Removed unused code in Camera
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10 anos atrás |
Thomas Buck
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31ca2563f6
|
Renamed MatMath and moved into utils
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10 anos atrás |
Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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10 anos atrás |
Thomas Buck
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74504d8622
|
More cppcheck warnings
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10 anos atrás |
Thomas Buck
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23a245a82f
|
less warnings
|
10 anos atrás |
Thomas Buck
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d04a65c67f
|
Improved documentation
|
10 anos atrás |
Thomas Buck
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cc4de9324d
|
Autoindent & retab
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10 anos atrás |
Thomas Buck
|
97e20e78b8
|
Unified include guards
|
10 anos atrás |
Thomas Buck
|
884ce37576
|
Removed hel mstl subfolders
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10 anos atrás |
Thomas Buck
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ece6b3ec5a
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Moved headers and started moving tests
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10 anos atrás |
Thomas Buck
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3f365336f9
|
Added stub for missing hel/CollisionObject.
Now compiles on OS X, but segfaults at launch...
|
11 anos atrás |
Thomas Buck
|
f3fb7db04d
|
Initial commit from SF CVS
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11 anos atrás |