30 Commits (c2db7bcfbdc79f8cde46fa1d6a0bd615fc205407)

Author SHA1 Message Date
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 years ago
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 years ago
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 years ago
  Thomas Buck bd24c36a7f Added SoundManager 9 years ago
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 years ago
  Thomas Buck def2a75125 textile triangle display 9 years ago
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 years ago
  Thomas Buck e968717184 Added texture viewer 9 years ago
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 years ago
  Thomas Buck 65be6f0114 Fixed wireframe background color 9 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 years ago
  Thomas Buck f00fb80309 Split Log class from Console 9 years ago
  Thomas Buck d64eac9034 Fixed imgui rendering 9 years ago
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 years ago
  Thomas Buck 1bb089c311 imgui integration working more or less 9 years ago
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 years ago
  Thomas Buck 6541e0c674 Removed C-Style string handling code. 9 years ago
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements 10 years ago
  Thomas Buck 60df802f2a Use Console as Stream everywhere 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck 6dc20b08d4 Whoopsy 10 years ago
  Thomas Buck 129604f2cf Improved Windows support 10 years ago
  Thomas Buck a74c620a72 loadImage(), move command 10 years ago
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 years ago
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 10 years ago
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 years ago
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * 10 years ago
  Thomas Buck 74c6e6c54d scaleBuffer() no longer limiting at 256x256 10 years ago
  Thomas Buck 6eb0b47437 Texture now TextureManager 10 years ago
  Thomas Buck 0617cfc738 Added utils/pixels 10 years ago
  Thomas Buck 1de393f974 Various little fixes 10 years ago
  Thomas Buck 202282beef misc 10 years ago
  Thomas Buck f9d10c89c4 Added PCX image reading support 10 years ago
  Thomas Buck c29af0dda0 No longer crashes on exit 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck e841776fe1 Prepared for Windows support 10 years ago
  Thomas Buck 5032172fee Many small fixes 10 years ago
  Thomas Buck 4ba21cd02a removed glu includes 10 years ago
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. 10 years ago
  Thomas Buck 841824229e Started reimplementing game engine commands 10 years ago
  Thomas Buck dd085bef14 Very hacky fix for using the right textures 10 years ago
  Thomas Buck e02c9affed Added Texture 10 years ago
  Thomas Buck c676a07a35 Fresh start 10 years ago
  Thomas Buck 2e9c1855c3 Removed useless global variables. 10 years ago
  Thomas Buck f570706e20 Added texture debugging 10 years ago
  Thomas Buck f66275b65c Removed duplicated TGA writing code 10 years ago
  Thomas Buck 8f46787188 moved tga code into utils 10 years ago
  Thomas Buck bdae1c57a6 using sdl2-config for include path 10 years ago
  Thomas Buck 63e4bb5fd6 Removed memory test 10 years ago