673 Commits (d22e17b95c16a9a79955fee89e205a9d9cd048f0)
 

Author SHA1 Message Date
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 10 years ago
  Thomas Buck 3b4ebd4a94 Simplified StaticMesh data storage 10 years ago
  Thomas Buck 8fbca37731 Created StaticMesh class 10 years ago
  Thomas Buck ae24b5951f Enabled MULTITEXTURE in debug builds 10 years ago
  Thomas Buck 93e008178b Fixed wrong entity rotation 10 years ago
  Thomas Buck 821e17bee2 main uses iostream 10 years ago
  Thomas Buck 9364789280 Added animation command 10 years ago
  Thomas Buck e59892542e Fixed SkeletalModel animation creation 10 years ago
  Thomas Buck c790cae738 Fixed TRLE colors and SDL heading 10 years ago
  Thomas Buck 48b2985506 Added FontManager 10 years ago
  Thomas Buck 0d25be737e Finished TRLE font support, loading lps files 10 years ago
  Thomas Buck 9f9987d016 TRLE Font support nearly working 10 years ago
  Thomas Buck 9c2ca51667 Started implementing FontTRLE 10 years ago
  Thomas Buck afad81a858 Moved methods from World into Room. 10 years ago
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 10 years ago
  Thomas Buck 3c64acd2d2 Simpler expandDirectoryNames() 10 years ago
  Thomas Buck 77edab5033 Simplified bind() methods 10 years ago
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. 10 years ago
  Thomas Buck 1de393f974 Various little fixes 10 years ago
  Thomas Buck 202282beef misc 10 years ago
  Thomas Buck f9d10c89c4 Added PCX image reading support 10 years ago
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() 10 years ago
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera 10 years ago
  Thomas Buck dbc1fa9507 wip 10 years ago
  Thomas Buck 55d27f888c Simplified SkeletalModel/AnimationFrame/... constructors 10 years ago
  Thomas Buck d055397c15 Added flattr button 10 years ago
  Thomas Buck c29af0dda0 No longer crashes on exit 10 years ago
  Thomas Buck aa3d9ab336 Changelog whitespace 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck 4061e9ff5e Runs again. Wrong SkeletalModels used? 10 years ago
  Thomas Buck afe8cb1122 Compiles but segfaults on level load 10 years ago
  Thomas Buck 6984585d1b Render compiles 10 years ago
  Thomas Buck fdd71891c0 Compiles up to Render 10 years ago
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor 10 years ago
  Thomas Buck bd5a177989 Work still in progress 10 years ago
  Thomas Buck 549374f4d4 Work in progress 10 years ago
  Thomas Buck 6f15905676 Created Entity class 10 years ago
  Thomas Buck e10084d735 Removed more old stuff from WorldData 10 years ago
  Thomas Buck e116fe3fa3 Created BoundingBox class 10 years ago
  Thomas Buck e841776fe1 Prepared for Windows support 10 years ago
  Thomas Buck b8794b216d Using Box as BoundingBox 10 years ago
  Thomas Buck ac8022ec70 Menu play button working 10 years ago
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file 10 years ago
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor 10 years ago
  Thomas Buck 0803eb5e74 removed duplicate code 10 years ago
  Thomas Buck c5c124abb2 Implemented all missing new methods. Builds and runs! 10 years ago
  Thomas Buck 01d39b4972 Render using new interface 10 years ago
  Thomas Buck a119a9994c Added comparison operator to static model 10 years ago
  Thomas Buck 552687f17f Rewrote room loading code 10 years ago
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game 10 years ago