Thomas Buck
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d26aedf803
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More debug output and support for windows compiling.
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9 jaren geleden |
Thomas Buck
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e69203238d
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Keep Camera in Room. Travis glbinding changes.
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9 jaren geleden |
Thomas Buck
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cffa1c7041
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Fixed new 2D portal visibility checks.
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9 jaren geleden |
Thomas Buck
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4681b6ac10
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New vis check (work in progress)
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9 jaren geleden |
Thomas Buck
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ea91c9484a
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World static, more debug infos, portal rendering.
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9 jaren geleden |
Thomas Buck
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4ebef759ab
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Optimized Mesh rendering
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9 jaren geleden |
Thomas Buck
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5c9a47e4cd
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Now always copying GL data
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9 jaren geleden |
Thomas Buck
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f8dba33eea
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Removed custom Font support
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9 jaren geleden |
Thomas Buck
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9121091e5e
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No longer including gl.h globally, renamed own assert.
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9 jaren geleden |
Thomas Buck
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457c42b1b0
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Proper GLFW text input
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9 jaren geleden |
Thomas Buck
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d22e17b95c
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Updated imgui. Can now display linked lib versions.
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9 jaren geleden |
Thomas Buck
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04ef842389
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Fix glbinding to work with GLFW
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9 jaren geleden |
Thomas Buck
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eedb4ec4ed
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Now using glbinding
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9 jaren geleden |
Thomas Buck
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763efbb8bf
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Add move constructor to LogLevel
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9 jaren geleden |
Thomas Buck
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f420cc3872
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Fixes for Linux compilation
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9 jaren geleden |
Thomas Buck
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0e0c0947a7
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Now v0.1.4. New Readme. Updated docs.
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9 jaren geleden |
Thomas Buck
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8ebbd705a4
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Main menu rewrite as imgui window
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9 jaren geleden |
Thomas Buck
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ae5868b708
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Small fixes for TR1 moveable parsing
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9 jaren geleden |
Thomas Buck
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86a7bbab0f
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Improved Sound Debug UI, updated ImGui
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9 jaren geleden |
Thomas Buck
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09b110bb28
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Fixed crashing TR3 levels. SoundSources working.
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9 jaren geleden |
Thomas Buck
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4cb2078e24
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Fixed TR3 level loader
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9 jaren geleden |
Thomas Buck
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f7cbc216ce
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Using float for font colors. Better controller mapping.
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9 jaren geleden |
Thomas Buck
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aa52606cc1
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LoaderTR1 Unfinished Business support. Sprint for camera movement.
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9 jaren geleden |
Thomas Buck
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7386eef8ae
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Fixed TR1 level loading (sound samples and colors)
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9 jaren geleden |
Thomas Buck
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917e1b47ed
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Removed unused stuff [skip ci]
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9 jaren geleden |
Thomas Buck
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9e759a7937
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Added support for TR1 levels
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9 jaren geleden |
Thomas Buck
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accd3ea4e8
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Render into textures, camera room tracking & target UI (all non-working)
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9 jaren geleden |
Thomas Buck
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a0efd8352e
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Small fixes (tried to compile with Visual Studio)
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9 jaren geleden |
Thomas Buck
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dfbc01cc42
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TR3 level loader, assert macros
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9 jaren geleden |
Thomas Buck
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2ada067d3c
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SkeletalModel rendering tests
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9 jaren geleden |
Thomas Buck
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187855894f
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Controller menu navigation & limit camera rotation
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9 jaren geleden |
Thomas Buck
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9dd7432bfd
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Imgui update, controller & camera movement improvements.
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9 jaren geleden |
Thomas Buck
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2382ecf1f8
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Return of (animated) textile and sprite viewer
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9 jaren geleden |
Thomas Buck
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e3b087062f
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Updated imgui
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9 jaren geleden |
Thomas Buck
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6c6d49f2ee
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Started work on Entity system
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9 jaren geleden |
Thomas Buck
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6cf1b1923b
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Support for imgui/SDL text input IME
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9 jaren geleden |
Thomas Buck
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6d26fdc0ea
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Updated imgui, now with own TTF support.
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9 jaren geleden |
Thomas Buck
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18b8317e42
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Can show font bounding box
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9 jaren geleden |
Thomas Buck
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0d31c3b41a
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Support for Room Sprites
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9 jaren geleden |
Thomas Buck
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09b15dddcd
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Format code [skip ci]
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10 jaren geleden |
Thomas Buck
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71bf2febc7
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Back face culling, log levels, clipboard support.
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10 jaren geleden |
Thomas Buck
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2218ccfcad
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Individual toggles for bounding box visualisation.
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10 jaren geleden |
Thomas Buck
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b4360d62d2
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Fixed Camera Z rotation bug
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10 jaren geleden |
Thomas Buck
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29ca435f21
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Debug info now displayed as imgui overlay
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10 jaren geleden |
Thomas Buck
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abb4445957
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Updated imgui, added consoleAction.
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10 jaren geleden |
Thomas Buck
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c0bb765fbf
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Wrong assert was used when including glm
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10 jaren geleden |
Thomas Buck
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f529431d53
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Fixed FontTTF Glyph Y Offset
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10 jaren geleden |
Thomas Buck
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3c66d229bf
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Now using stb_truetype instead of SDL2-TTF.
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10 jaren geleden |
Thomas Buck
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e2f3ea30ad
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TextureManager is now completely static.
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10 jaren geleden |
Thomas Buck
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63e5a0b55f
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Performance boost by storing data in GL buffers directly
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10 jaren geleden |