Thomas Buck
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e186676da7
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git hash in version string
|
10年前 |
Thomas Buck
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604539e334
|
Fixed many 64 to 32 bit warnings
|
10年前 |
Thomas Buck
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d8e3f8df9e
|
Removed cmake windows.h detection
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10年前 |
Thomas Buck
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6eb0b47437
|
Texture now TextureManager
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10年前 |
Thomas Buck
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504b3ae06f
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Added PNG reading/writing
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10年前 |
Thomas Buck
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8fbca37731
|
Created StaticMesh class
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10年前 |
Thomas Buck
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48b2985506
|
Added FontManager
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10年前 |
Thomas Buck
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0d25be737e
|
Finished TRLE font support, loading lps files
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10年前 |
Thomas Buck
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93af7ceb65
|
Split Font subsystem from Window
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10年前 |
Thomas Buck
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202282beef
|
misc
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10年前 |
Thomas Buck
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b8ee254b56
|
New assert implementation, meta improvements
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10年前 |
Thomas Buck
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6f15905676
|
Created Entity class
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10年前 |
Thomas Buck
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e841776fe1
|
Prepared for Windows support
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10年前 |
Thomas Buck
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2007e0693b
|
Moved Box, Sector,... into extra file
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10年前 |
Thomas Buck
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404dd6b66e
|
Started world refactoring
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10年前 |
Thomas Buck
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7642114acd
|
Prepare for Windows support
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10年前 |
Carsten Teibes
|
3ed33d4341
|
be case-sensitive for config file
|
10年前 |
Carsten Teibes
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08254db5f7
|
allow compiling with gcc
fix install target
|
10年前 |
Thomas Buck
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0e4a874e40
|
Moved Command code into own file
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10年前 |
Thomas Buck
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e898b03a05
|
Removed Emitter and Particle
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10年前 |
Thomas Buck
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780989b3c7
|
Sound interface now abstract
|
10年前 |
Thomas Buck
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b32e1ce56f
|
Added Render
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10年前 |
Thomas Buck
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54741ed7bd
|
Added World, WorldData, using std list and vector.
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10年前 |
Thomas Buck
|
e02c9affed
|
Added Texture
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10年前 |
Thomas Buck
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2e2c4e2693
|
Added SkeletalModel, now using std::vector
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10年前 |
Thomas Buck
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e7b6c7bf7b
|
Added Camera, Emitter, Mesh, Particle, ViewVolume
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10年前 |
Thomas Buck
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556892812d
|
Added TombRaider level loader
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10年前 |
Thomas Buck
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6a2026b656
|
Added Game class.
Moved typedefs into global header.
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10年前 |
Thomas Buck
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0da8aace78
|
Moved drawText into WindowSDL. Added Console.
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10年前 |
Thomas Buck
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982261e7aa
|
Added Menu
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10年前 |
Thomas Buck
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03bb3e01ed
|
Started implementing command system.
Config file now ends with ini instead of init.
|
10年前 |
Thomas Buck
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9a3be10000
|
Started porting SDL code
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10年前 |
Thomas Buck
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df70e557c7
|
cmake changes to make SDL optional in the future
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10年前 |
Thomas Buck
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ac30fd8388
|
Started with Window and WindowSDL
|
10年前 |
Thomas Buck
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383029d5d5
|
Added (pretty empty) OpenRaider main Singleton
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10年前 |
Thomas Buck
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e02c32dc3c
|
Moved math, Matrix, Quaternion, Vector3d into lib
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10年前 |
Thomas Buck
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b04d417e70
|
Re-added utils
|
10年前 |
Thomas Buck
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218d9b73e4
|
Fixed scripts
|
10年前 |
Thomas Buck
|
420e8b75af
|
Added Sound without many changes made.
Now using std::vector instead of fixed size arrays.
|
10年前 |
Thomas Buck
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c676a07a35
|
Fresh start
|
10年前 |
Thomas Buck
|
9fff7d88ee
|
Removed unit tests
|
10年前 |
Thomas Buck
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cc9bb0d9b8
|
Fixed Mac Bundle setup script and its permissions
|
10年前 |
Thomas Buck
|
4f383dbc60
|
Added SSE detection
|
10年前 |
Thomas Buck
|
f570706e20
|
Added texture debugging
|
10年前 |
Thomas Buck
|
2ad0b33026
|
Started using asserts
|
10年前 |
Thomas Buck
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dbe7bb3e56
|
Removed networking support
|
10年前 |
Thomas Buck
|
30fac87b2a
|
Saner cmake files
|
10年前 |
Thomas Buck
|
d6f06ef7db
|
Simplified Config.h template
|
10年前 |
Thomas Buck
|
31ca2563f6
|
Renamed MatMath and moved into utils
|
10年前 |
Thomas Buck
|
8f46787188
|
moved tga code into utils
|
10年前 |