361 Commits (e3b087062f49e96014250bdecda0decdf8a50557)

Author SHA1 Message Date
  Thomas Buck ac8022ec70 Menu play button working 10 years ago
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file 10 years ago
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor 10 years ago
  Thomas Buck 01d39b4972 Render using new interface 10 years ago
  Thomas Buck a119a9994c Added comparison operator to static model 10 years ago
  Thomas Buck 552687f17f Rewrote room loading code 10 years ago
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game 10 years ago
  Thomas Buck b6da69c891 Starting refactoring 10 years ago
  Thomas Buck 38fdfc7c9c misc 10 years ago
  Thomas Buck 404dd6b66e Started world refactoring 10 years ago
  Thomas Buck 138b5d3d95 Added my Todo list 10 years ago
  Carsten Teibes 3ed33d4341 be case-sensitive for config file 10 years ago
  Thomas Buck 0e4a874e40 Moved Command code into own file 10 years ago
  Thomas Buck e36e6e5ee3 Maplist now in Menu 10 years ago
  Thomas Buck 6eb807c063 Little world cleanup 10 years ago
  Thomas Buck da7cda9f16 Global objects instead of pointers. Initialization in OpenRaider 10 years ago
  Thomas Buck 5032172fee Many small fixes 10 years ago
  Thomas Buck 6eba26fb03 Simplified Render Texture loading 10 years ago
  Thomas Buck e898b03a05 Removed Emitter and Particle 10 years ago
  Thomas Buck dbeb29c8ac Removed unnecessary Camera functionality 10 years ago
  Thomas Buck 8d34c76503 Game::mLoaded now private 10 years ago
  Thomas Buck 46acd107ba Guarded interactive commands 10 years ago
  Thomas Buck 5644dac47a Added pigtail command 10 years ago
  Thomas Buck 4cf403d809 Moved game commands into OpenRaider. Added hop cmd. 10 years ago
  Thomas Buck 12b203507b Render is now also service 10 years ago
  Thomas Buck fce2d7b0d5 Added sshot command 10 years ago
  Thomas Buck 780989b3c7 Sound interface now abstract 10 years ago
  Thomas Buck 237a34b03d Camera now also service 10 years ago
  Thomas Buck e9c7c9c42f World now also service 10 years ago
  Thomas Buck b986369a1b Sound now also global service 10 years ago
  Thomas Buck ed67843df6 Console, Game, Menu, OpenRaider and Window are global services. 10 years ago
  Thomas Buck 02081f0d98 Fixed doxygen comment 10 years ago
  Thomas Buck 29e702c578 Added FPS display, removed limit 10 years ago
  Thomas Buck 7a4a5c0a96 Added animation test commands 10 years ago
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. 10 years ago
  Thomas Buck d4f4ba5d92 Added game mode command 10 years ago
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer 10 years ago
  Thomas Buck 841824229e Started reimplementing game engine commands 10 years ago
  Thomas Buck c70c37a4bf Added basic movement 10 years ago
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory 10 years ago
  Thomas Buck 024206ac6c Added processing code. Segfault on level load. 10 years ago
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. 10 years ago
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. 10 years ago
  Thomas Buck df44fe47d7 Camera sensitivity stored in OpenRaider 10 years ago
  Thomas Buck 452fe3ce8b gWorld and LARA for Render now moved to Game 10 years ago
  Thomas Buck b32e1ce56f Added Render 10 years ago
  Thomas Buck 54741ed7bd Added World, WorldData, using std list and vector. 10 years ago
  Thomas Buck e02c9affed Added Texture 10 years ago
  Thomas Buck 2e2c4e2693 Added SkeletalModel, now using std::vector 10 years ago
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume 10 years ago