409 Commits (f64b8e66ae88eaa58602c6f839bf7efad9c248d7)

Auteur SHA1 Bericht Datum
  Thomas Buck f64b8e66ae missing include 6 maanden geleden
  Thomas Buck 4c45678d59 changes to build and run on arch 7 maanden geleden
  Thomas Buck 99f07ee6fe Commander now ezOptionParser. Fixed many warnings. 9 jaren geleden
  Thomas Buck 164ba94597 Fixed Sprite rotation, Sound upside-down, Entity UI 9 jaren geleden
  Thomas Buck 267ad50cbb Fixed formatting [skip ci] 9 jaren geleden
  Thomas Buck b5f7ad321f Can also click on Room Sprites 9 jaren geleden
  Thomas Buck 704b2eb2fe Improved Selector, fixed depth sorting issue 9 jaren geleden
  Thomas Buck bbeaf45edc Clicking on Room Models will now highlight their bounding sphere 9 jaren geleden
  Thomas Buck 30917cecec Can click on Room Models 9 jaren geleden
  Thomas Buck 6a51c7c010 Selector ray casting 9 jaren geleden
  Thomas Buck 1d65995581 Added Selector, try fix for Travis 9 jaren geleden
  Thomas Buck 44935e3e1d Updated ImGui 9 jaren geleden
  Thomas Buck 7f672f627f Fixed BoundingBox rendering problems 9 jaren geleden
  Thomas Buck 9c84aa597f First try at scissoring room portals 9 jaren geleden
  Thomas Buck 6f7ddbfbaf First bbox cache test 9 jaren geleden
  Thomas Buck d26aedf803 More debug output and support for windows compiling. 9 jaren geleden
  Thomas Buck e69203238d Keep Camera in Room. Travis glbinding changes. 9 jaren geleden
  Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. 9 jaren geleden
  Thomas Buck 4681b6ac10 New vis check (work in progress) 9 jaren geleden
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. 9 jaren geleden
  Thomas Buck 4ebef759ab Optimized Mesh rendering 9 jaren geleden
  Thomas Buck 5c9a47e4cd Now always copying GL data 9 jaren geleden
  Thomas Buck f8dba33eea Removed custom Font support 9 jaren geleden
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 jaren geleden
  Thomas Buck 457c42b1b0 Proper GLFW text input 9 jaren geleden
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9 jaren geleden
  Thomas Buck 04ef842389 Fix glbinding to work with GLFW 9 jaren geleden
  Thomas Buck eedb4ec4ed Now using glbinding 9 jaren geleden
  Thomas Buck 763efbb8bf Add move constructor to LogLevel 9 jaren geleden
  Thomas Buck f420cc3872 Fixes for Linux compilation 9 jaren geleden
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 jaren geleden
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 jaren geleden
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 jaren geleden
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 jaren geleden
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9 jaren geleden
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 jaren geleden
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 jaren geleden
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. 9 jaren geleden
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 jaren geleden
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9 jaren geleden
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 jaren geleden
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 jaren geleden
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9 jaren geleden
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 jaren geleden
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9 jaren geleden
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 9 jaren geleden
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 jaren geleden
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 jaren geleden
  Thomas Buck e3b087062f Updated imgui 9 jaren geleden
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 jaren geleden