5 Révisions (f7cbc216cedeafaa8f5c0baef4aefec6f142f590)

Auteur SHA1 Message Date
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 10 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 10 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 10 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 10 ans
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding il y a 10 ans