396 Commits (fe10c78a2c1ec804e11db07347977772af0f6cba)

Author SHA1 Message Date
  Thomas Buck 9c84aa597f First try at scissoring room portals 9 years ago
  Thomas Buck 6f7ddbfbaf First bbox cache test 9 years ago
  Thomas Buck d26aedf803 More debug output and support for windows compiling. 9 years ago
  Thomas Buck e69203238d Keep Camera in Room. Travis glbinding changes. 9 years ago
  Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. 9 years ago
  Thomas Buck 4681b6ac10 New vis check (work in progress) 9 years ago
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. 9 years ago
  Thomas Buck 4ebef759ab Optimized Mesh rendering 9 years ago
  Thomas Buck 5c9a47e4cd Now always copying GL data 9 years ago
  Thomas Buck f8dba33eea Removed custom Font support 9 years ago
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 years ago
  Thomas Buck 457c42b1b0 Proper GLFW text input 9 years ago
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9 years ago
  Thomas Buck 04ef842389 Fix glbinding to work with GLFW 9 years ago
  Thomas Buck eedb4ec4ed Now using glbinding 9 years ago
  Thomas Buck 763efbb8bf Add move constructor to LogLevel 9 years ago
  Thomas Buck f420cc3872 Fixes for Linux compilation 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 years ago
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9 years ago
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9 years ago
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9 years ago
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9 years ago
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 years ago
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. 9 years ago
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9 years ago
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9 years ago
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 years ago
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 years ago
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9 years ago
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 10 years ago
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 10 years ago
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 10 years ago
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 10 years ago
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 10 years ago
  Thomas Buck e3b087062f Updated imgui 10 years ago
  Thomas Buck 6c6d49f2ee Started work on Entity system 10 years ago
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 10 years ago
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. 10 years ago
  Thomas Buck 18b8317e42 Can show font bounding box 10 years ago
  Thomas Buck 0d31c3b41a Support for Room Sprites 10 years ago
  Thomas Buck 09b15dddcd Format code [skip ci] 10 years ago
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 10 years ago
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 10 years ago
  Thomas Buck b4360d62d2 Fixed Camera Z rotation bug 10 years ago
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 10 years ago
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 10 years ago
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10 years ago
  Thomas Buck f529431d53 Fixed FontTTF Glyph Y Offset 10 years ago
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 years ago