Open Source Tomb Raider Engine
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  1. /*!
  2. * \file include/Log.h
  3. * \brief Log
  4. *
  5. * \author xythobuz
  6. */
  7. #ifndef _LOG_H_
  8. #define _LOG_H_
  9. #include <iostream>
  10. #include <string>
  11. #include <sstream>
  12. #include <vector>
  13. #include <glm/gtc/type_precision.hpp>
  14. #define LOG_USER 0
  15. #define LOG_ERROR 1
  16. #define LOG_WARNING 2
  17. #define LOG_INFO 3
  18. #define LOG_DEBUG 4
  19. #define LOG_COUNT 5
  20. struct LogEntry {
  21. public:
  22. std::string text;
  23. int level;
  24. LogEntry(std::string t, int l) : text(t), level(l) { }
  25. };
  26. class LogLevel;
  27. class Log {
  28. public:
  29. const static char endl = '\n';
  30. static LogLevel& get(int level);
  31. static unsigned long size() { return wholeLog.size(); }
  32. static LogEntry getEntry(unsigned long i) { return wholeLog.at(i); }
  33. private:
  34. static LogLevel logs[LOG_COUNT];
  35. static std::vector<LogEntry> wholeLog;
  36. friend class LogLevel;
  37. };
  38. class LogLevel {
  39. public:
  40. LogLevel(int l) : level(l) { printBuffer << std::boolalpha; }
  41. LogLevel& operator<< (const glm::vec2& v) {
  42. return (*this) << v.x << " " << v.y;
  43. }
  44. LogLevel& operator<< (const glm::i32vec2& v) {
  45. return (*this) << v.x << " " << v.y;
  46. }
  47. LogLevel& operator<< (const glm::vec3& v) {
  48. return (*this) << v.x << " " << v.y << " " << v.z;
  49. }
  50. template<typename T>
  51. LogLevel& operator<< (const T t) {
  52. printBuffer << t;
  53. if (printBuffer.str().back() == Log::endl) {
  54. std::string s = printBuffer.str().substr(0, printBuffer.str().length() - 1);
  55. printBuffer.str("");
  56. Log::wholeLog.emplace_back(s, level);
  57. #ifdef DEBUG
  58. std::cout << s << std::endl;
  59. #endif
  60. }
  61. return (*this);
  62. }
  63. private:
  64. int level;
  65. std::ostringstream printBuffer;
  66. };
  67. #endif