Open Source Tomb Raider Engine
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Thomas Buck 0ac5aa293a GLUT windowing working more or less 9 anni fa
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commands Console now made with imgui 9 anni fa
deps Console input keeps keyboard focus 9 anni fa
loader Split Log class from Console 9 anni fa
math Unit Tests are back! 10 anni fa
utils Using C++11 std::chrono for utils/time 9 anni fa
CMakeLists.txt GLUT windowing working more or less 9 anni fa
Camera.cpp imgui integration working more or less 9 anni fa
Console.cpp Console input keeps keyboard focus 9 anni fa
Entity.cpp Split Log class from Console 9 anni fa
Exception.cpp Menu using Folder API. WIP, does not work well! 9 anni fa
Font.cpp imgui integration working more or less 9 anni fa
FontManager.cpp Sensible default values 9 anni fa
FontSDL.cpp Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 9 anni fa
FontTRLE.cpp Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 9 anni fa
Game.cpp Console now made with imgui 9 anni fa
Log.cpp Split Log class from Console 9 anni fa
Menu.cpp Split Log class from Console 9 anni fa
MenuFolder.cpp Console now made with imgui 9 anni fa
Mesh.cpp Removed vec_t typedefs 10 anni fa
Render.cpp Removed OpenRaider class, added RunTime class 9 anni fa
Room.cpp Split Log class from Console 9 anni fa
RoomData.cpp Sorting vectors now working 10 anni fa
RunTime.cpp Sensible default values 9 anni fa
Script.cpp Script parser can read all TR2/TR3 PC/PSX Scripts 9 anni fa
SkeletalModel.cpp Split Log class from Console 9 anni fa
Sound.cpp imgui integration working more or less 9 anni fa
SoundAL.cpp Fixed many 64 to 32 bit warnings 10 anni fa
SoundNull.cpp Some small changes. 10 anni fa
Sprite.cpp Fixed many 64 to 32 bit warnings 10 anni fa
StaticMesh.cpp Removed vec_t typedefs 10 anni fa
TextureManager.cpp Split Log class from Console 9 anni fa
TombRaider.cpp Screenshot command and other small improvements 9 anni fa
UI.cpp Using C++11 std::chrono for utils/time 9 anni fa
ViewVolume.cpp Removed vec_t typedefs 10 anni fa
Window.cpp Improved imgui integration. Colors still seem wrong! 9 anni fa
WindowGLUT.cpp GLUT windowing working more or less 9 anni fa
WindowSDL.cpp GLUT windowing working more or less 9 anni fa
World.cpp Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 9 anni fa
config.cpp.in Screenshot command and other small improvements 9 anni fa
main.cpp Prepared to add glut 9 anni fa