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-
-
- #ifndef _MATH_VECTOR3D_H_
- #define _MATH_VECTOR3D_H_
-
- #include "math/math.h"
-
-
- class Vector3d {
- public:
-
-
-
- Vector3d();
-
-
-
- Vector3d(vec3_t v);
-
-
-
- Vector3d(vec_t x, vec_t y, vec_t z);
-
-
-
- Vector3d(const Vector3d &v);
-
-
-
- static vec_t dot(const Vector3d &u, const Vector3d &v);
-
-
-
- static Vector3d cross(const Vector3d &u, const Vector3d &v);
-
-
-
- vec_t magnitude();
-
-
-
- Vector3d unit();
-
-
-
- static Vector3d zeroVector();
-
-
-
- Vector3d operator +(const Vector3d &v);
-
-
-
- Vector3d operator -(const Vector3d &v);
-
-
-
- Vector3d operator -();
-
-
-
- Vector3d operator *(vec_t s);
-
-
-
- Vector3d operator /(vec_t s);
-
-
-
- vec_t operator *(const Vector3d &v);
-
-
-
- void normalize();
-
-
-
- void zero();
-
-
-
- Vector3d &operator =(const Vector3d &v);
-
-
-
- Vector3d &operator +=(const Vector3d &v);
-
-
-
- Vector3d &operator -=(const Vector3d &v);
-
-
-
- Vector3d &operator *=(vec_t s);
-
- vec3_t mVec;
- };
-
- #endif
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