Open Source Tomb Raider Engine
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Thomas Buck 0d25be737e Finished TRLE font support, loading lps files 10 years ago
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games Added TombRaider1.h 10 years ago
math Added walk action. No longer crashes in World::isWall() 10 years ago
utils Added PCX image reading support 10 years ago
Camera.h Added PCX image reading support 10 years ago
Console.h Various little fixes 10 years ago
Entity.h wip 10 years ago
Font.h Split Font subsystem from Window 10 years ago
FontSDL.h Started implementing FontTRLE 10 years ago
FontTRLE.h Finished TRLE font support, loading lps files 10 years ago
Game.h New assert implementation, meta improvements 10 years ago
Menu.h Split Font subsystem from Window 10 years ago
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 years ago
OpenRaider.h Split Font subsystem from Window 10 years ago
Render.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
Room.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
RoomData.h Created BoundingBox class 10 years ago
SkeletalModel.h wip 10 years ago
Sound.h New assert implementation, meta improvements 10 years ago
SoundAL.h Sound interface now abstract 10 years ago
SoundNull.h Prepared for Windows support 10 years ago
Sprite.h No longer crashes on exit 10 years ago
Texture.h misc 10 years ago
TombRaider.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
TombRaiderData.h Fixed Lara no longer rotating with camera 10 years ago
ViewVolume.h Created BoundingBox class 10 years ago
Window.h Split Font subsystem from Window 10 years ago
WindowSDL.h Split Font subsystem from Window 10 years ago
World.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
WorldData.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
config.h.in misc 10 years ago
global.h Simplified bind() methods 10 years ago