Open Source Tomb Raider Engine
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Thomas Buck 0d25be737e Finished TRLE font support, loading lps files il y a 10 ans
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games Added TombRaider1.h il y a 10 ans
math Added walk action. No longer crashes in World::isWall() il y a 10 ans
utils Added PCX image reading support il y a 10 ans
Camera.h Added PCX image reading support il y a 10 ans
Console.h Various little fixes il y a 10 ans
Entity.h wip il y a 10 ans
Font.h Split Font subsystem from Window il y a 10 ans
FontSDL.h Started implementing FontTRLE il y a 10 ans
FontTRLE.h Finished TRLE font support, loading lps files il y a 10 ans
Game.h New assert implementation, meta improvements il y a 10 ans
Menu.h Split Font subsystem from Window il y a 10 ans
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume il y a 10 ans
OpenRaider.h Split Font subsystem from Window il y a 10 ans
Render.h Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
Room.h Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
RoomData.h Created BoundingBox class il y a 10 ans
SkeletalModel.h wip il y a 10 ans
Sound.h New assert implementation, meta improvements il y a 10 ans
SoundAL.h Sound interface now abstract il y a 10 ans
SoundNull.h Prepared for Windows support il y a 10 ans
Sprite.h No longer crashes on exit il y a 10 ans
Texture.h misc il y a 10 ans
TombRaider.h Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
TombRaiderData.h Fixed Lara no longer rotating with camera il y a 10 ans
ViewVolume.h Created BoundingBox class il y a 10 ans
Window.h Split Font subsystem from Window il y a 10 ans
WindowSDL.h Split Font subsystem from Window il y a 10 ans
World.h Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
WorldData.h Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
config.h.in misc il y a 10 ans
global.h Simplified bind() methods il y a 10 ans