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games
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Added TombRaider1.h
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10 anni fa |
math
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Added walk action. No longer crashes in World::isWall()
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10 anni fa |
utils
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Added PCX image reading support
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10 anni fa |
Camera.h
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Added PCX image reading support
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10 anni fa |
Console.h
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Various little fixes
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10 anni fa |
Entity.h
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wip
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10 anni fa |
Font.h
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Split Font subsystem from Window
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10 anni fa |
FontSDL.h
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Started implementing FontTRLE
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10 anni fa |
FontTRLE.h
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Finished TRLE font support, loading lps files
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10 anni fa |
Game.h
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New assert implementation, meta improvements
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10 anni fa |
Menu.h
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Split Font subsystem from Window
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10 anni fa |
Mesh.h
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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10 anni fa |
OpenRaider.h
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Split Font subsystem from Window
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10 anni fa |
Render.h
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Moved methods from World into Room. Also changed some strange old delete-guards.
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10 anni fa |
Room.h
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Moved methods from World into Room. Also changed some strange old delete-guards.
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10 anni fa |
RoomData.h
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Created BoundingBox class
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10 anni fa |
SkeletalModel.h
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wip
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10 anni fa |
Sound.h
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New assert implementation, meta improvements
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10 anni fa |
SoundAL.h
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Sound interface now abstract
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10 anni fa |
SoundNull.h
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Prepared for Windows support
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10 anni fa |
Sprite.h
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No longer crashes on exit
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10 anni fa |
Texture.h
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misc
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10 anni fa |
TombRaider.h
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Moved methods from World into Room. Also changed some strange old delete-guards.
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10 anni fa |
TombRaiderData.h
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Fixed Lara no longer rotating with camera
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10 anni fa |
ViewVolume.h
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Created BoundingBox class
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10 anni fa |
Window.h
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Split Font subsystem from Window
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10 anni fa |
WindowSDL.h
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Split Font subsystem from Window
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10 anni fa |
World.h
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Moved methods from World into Room. Also changed some strange old delete-guards.
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10 anni fa |
WorldData.h
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Moved methods from World into Room. Also changed some strange old delete-guards.
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10 anni fa |
config.h.in
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misc
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10 anni fa |
global.h
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Simplified bind() methods
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10 anni fa |