Open Source Tomb Raider Engine
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Thomas Buck 164ba94597 Fixed Sprite rotation, Sound upside-down, Entity UI 8 yıl önce
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commands Imgui update, debugging 9 yıl önce
deps Updated ImGui 8 yıl önce
loader Imgui update, debugging 9 yıl önce
system Fixed indentation [skip ci] 8 yıl önce
utils Imgui update, debugging 9 yıl önce
BoundingBox.cpp Clicking on Room Models will now highlight their bounding sphere 8 yıl önce
BoundingSphere.cpp Fixed formatting [skip ci] 8 yıl önce
CMakeLists.txt Clicking on Room Models will now highlight their bounding sphere 8 yıl önce
Camera.cpp Fixed Sprite rotation, Sound upside-down, Entity UI 8 yıl önce
Console.cpp Updated ImGui 8 yıl önce
Entity.cpp Fixed Sprite rotation, Sound upside-down, Entity UI 8 yıl önce
Game.cpp Keep Camera in Room. Travis glbinding changes. 9 yıl önce
Log.cpp No longer including gl.h globally, renamed own assert. 9 yıl önce
Menu.cpp Removed custom Font support 9 yıl önce
Mesh.cpp Clicking on Room Models will now highlight their bounding sphere 8 yıl önce
Render.cpp Improved Selector, fixed depth sorting issue 8 yıl önce
Room.cpp Can also click on Room Sprites 8 yıl önce
RoomData.cpp Fixed Sprite rotation, Sound upside-down, Entity UI 8 yıl önce
RoomMesh.cpp Optimized Mesh rendering 9 yıl önce
RunTime.cpp More debug output and support for windows compiling. 9 yıl önce
Script.cpp No longer including gl.h globally, renamed own assert. 9 yıl önce
Selector.cpp Fixed formatting [skip ci] 8 yıl önce
SkeletalModel.cpp Fixed new 2D portal visibility checks. 9 yıl önce
SoundManager.cpp Updated ImGui 8 yıl önce
Sprite.cpp Can also click on Room Sprites 8 yıl önce
StaticMesh.cpp Clicking on Room Models will now highlight their bounding sphere 8 yıl önce
TextureManager.cpp Fixed indentation [skip ci] 8 yıl önce
UI.cpp Fixed Sprite rotation, Sound upside-down, Entity UI 8 yıl önce
World.cpp Fixed Sprite rotation, Sound upside-down, Entity UI 8 yıl önce
config.cpp.in make install should work properly on Mac and Linux 9 yıl önce
main.cpp Fixed indentation [skip ci] 8 yıl önce