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commands
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Updated imgui, added consoleAction.
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il y a 9 ans |
deps
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Updated imgui, added consoleAction.
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il y a 9 ans |
loader
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Wrong assert was used when including glm
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il y a 9 ans |
system
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Debug info now displayed as imgui overlay
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il y a 9 ans |
utils
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Debug info now displayed as imgui overlay
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il y a 9 ans |
CMakeLists.txt
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Now using stb_truetype instead of SDL2-TTF.
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il y a 9 ans |
Camera.cpp
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Fixed Camera Z rotation bug
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il y a 9 ans |
Console.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
Entity.cpp
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Wrong assert was used when including glm
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il y a 9 ans |
Game.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
Log.cpp
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Implemented get command
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il y a 9 ans |
Menu.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
MenuFolder.cpp
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TextureManager is now completely static.
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il y a 9 ans |
Mesh.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
Render.cpp
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Individual toggles for bounding box visualisation.
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il y a 9 ans |
Room.cpp
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Individual toggles for bounding box visualisation.
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il y a 9 ans |
RoomData.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
RoomMesh.cpp
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TextureManager is now completely static.
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il y a 9 ans |
RunTime.cpp
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Changed default imgui style, fixed FPS histogram
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il y a 9 ans |
Script.cpp
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Added binary file format template for Script
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il y a 9 ans |
SkeletalModel.cpp
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Fixed StaticModel rotation
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il y a 9 ans |
SoundManager.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
Sprite.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
StaticMesh.cpp
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Individual toggles for bounding box visualisation.
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il y a 9 ans |
TextureManager.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
UI.cpp
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Changed default imgui style, fixed FPS histogram
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il y a 9 ans |
World.cpp
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Debug info now displayed as imgui overlay
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il y a 9 ans |
config.cpp.in
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make install should work properly on Mac and Linux
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il y a 9 ans |
main.cpp
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Wrong assert was used when including glm
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il y a 9 ans |