Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 vuotta sitten
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Folder.h Removed Exceptions, moved GL code into Shader 9 vuotta sitten
binary.h LoaderTR2 tries to load external SFX file 9 vuotta sitten
filesystem.h Started implementing file system utilities 10 vuotta sitten
pcx.h TextureManager is now completely static. 9 vuotta sitten
pixel.h Now using stb_truetype instead of SDL2-TTF. 9 vuotta sitten
random.h Menu background now chosen randomly 9 vuotta sitten
strings.h Menu background now chosen randomly 9 vuotta sitten
time.h Updated imgui, utils/time using more C++11 features 9 vuotta sitten