Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 jaren geleden
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CMakeLists.txt Now using stb_truetype instead of SDL2-TTF. 9 jaren geleden
Font.cpp Now using stb_truetype instead of SDL2-TTF. 9 jaren geleden
FontImGui.cpp Fixed FontImGui, now readable. 9 jaren geleden
FontTRLE.cpp Now using stb_truetype instead of SDL2-TTF. 9 jaren geleden
FontTTF.cpp Now using stb_truetype instead of SDL2-TTF. 9 jaren geleden
Shader.cpp TextureManager is now completely static. 9 jaren geleden
Sound.cpp Rewrote OpenAL, SoundManager, added system folder 9 jaren geleden
SoundAL.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 jaren geleden
Window.cpp Removed Exceptions, moved GL code into Shader 9 jaren geleden
WindowGLFW.cpp Fixed window resizing and initial camera offset. 9 jaren geleden
WindowSDL.cpp Bugfixes in WindowSDL, Console. Added ShaderBuffer. 9 jaren geleden