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math
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Setup objects from TombRaider in their constructor
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10 years ago |
utils
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Prepared for Windows support
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10 years ago |
CMakeLists.txt
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Created Entity class
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10 years ago |
Camera.cpp
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Removed Emitter and Particle
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10 years ago |
Command.cpp
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Compiles up to Render
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10 years ago |
Console.cpp
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Prepared for Windows support
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10 years ago |
Entity.cpp
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Compiles but segfaults on level load
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10 years ago |
Game.cpp
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Compiles up to Render
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10 years ago |
Menu.cpp
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Prepared for Windows support
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10 years ago |
Mesh.cpp
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Prepared for Windows support
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10 years ago |
OpenRaider.cpp
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Compiles up to Render
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10 years ago |
Render.cpp
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Render compiles
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10 years ago |
Room.cpp
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Removed more old stuff from WorldData
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10 years ago |
RoomData.cpp
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Created BoundingBox class
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10 years ago |
SkeletalModel.cpp
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Runs again. Wrong SkeletalModels used?
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10 years ago |
Sound.cpp
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Sound interface now abstract
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10 years ago |
SoundAL.cpp
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Sound interface now abstract
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10 years ago |
SoundNull.cpp
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Prepared for Windows support
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10 years ago |
Sprite.cpp
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Prepared for Windows support
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10 years ago |
Texture.cpp
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Prepared for Windows support
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10 years ago |
TombRaider.cpp
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Many small fixes
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10 years ago |
ViewVolume.cpp
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Created BoundingBox class
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10 years ago |
Window.cpp
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Prepared for Windows support
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10 years ago |
WindowSDL.cpp
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Moved Command code into own file
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10 years ago |
World.cpp
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Compiles up to Render
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10 years ago |
main.cpp
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Prepared for Windows support
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10 years ago |